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Behaviours that implement multiple interfaces (ClickBehaviour, ScrollBehaviour,...) do not work #6

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@skalarproduktraum

If a behaviours implements multiple interfaces (ClickBehaviour, ScrollBehaviour,...), only the first one is picked up.

Additionally, if you adjust the else if, it semi-works, but key bindings for the second interface are not detected unless the Behaviour is added to the BehaviourMap under a different name.

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