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Copy pathsdk.h
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49 lines (40 loc) · 1.66 KB
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// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <grpc++/grpc++.h>
#include "sdk.grpc.pb.h"
namespace agones {
// The Agones SDK
class SDK {
public:
// Creates a new instance of the SDK.
// Does not connect to anything.
SDK();
// Must be called before any other functions on the SDK.
// This will attempt to do a handshake with the sdk server, timing out
// after 30 seconds.
// Returns true if the connection was successful, false if not.
bool Connect();
// Marks the Game Server as ready to receive connections
grpc::Status Ready();
// Send Health ping. This is a synchronous request.
bool Health();
// Marks the Game Server as ready to shutdown
grpc::Status Shutdown();
~SDK();
private:
std::shared_ptr<grpc::Channel> channel;
std::unique_ptr<stable::agones::dev::sdk::SDK::Stub> stub;
std::unique_ptr< ::grpc::ClientWriter< ::stable::agones::dev::sdk::Empty>> health;
};
}