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OpenXcom
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Engine
Game.cpp
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a8b4741
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Commits on May 8, 2015
output mod name instead of mod id in err msg
myk002
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disable mods that have bad rulesets
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Commits on May 3, 2015
refactor static reset routine
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reset global statics when reloading the ruleset
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Commits on Apr 23, 2015
fix up some header docs
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Commits on Apr 18, 2015
get everything using the new FileMap interfaces
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Commits on Feb 19, 2015
update copyright info
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Commits on Jan 1, 2015
re-jig globe coloring
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Commits on Sep 25, 2014
Code cleanup
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Commits on Aug 29, 2014
add ambient sound effects to battlescape
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Commits on Jul 5, 2014
Merge branch 'background_fps' of https://github.com/topaxi/OpenXcom
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Commits on Jun 24, 2014
Style conformity changes
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Final fix?
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Commits on Jun 17, 2014
Add fps limiter for background window.
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Commits on Jun 6, 2014
Fixes:
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Commits on Jun 2, 2014
Dumb warnings
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Commits on Jun 1, 2014
UI fixes
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fix destructor order
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Fix Linux build
SupSuper
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UI fixes
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Commits on May 31, 2014
do the thing
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Commits on May 30, 2014
Updating documentation
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Commits on May 29, 2014
small adjustment to previous commit
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fix fps limiting
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Commits on May 27, 2014
Nudging that version number
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Commits on May 25, 2014
move scale switch into Screen.cpp
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Commits on May 19, 2014
make all volume exponential
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Commits on May 18, 2014
fix audio mix
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Commits on May 17, 2014
remove 8bit
Warboy1982
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disable 8-bit audio options if non-applicable
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Commits on May 16, 2014
fix a bunch of adlib related stuff
Warboy1982
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7838eca
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Commits on May 15, 2014
take mouse lock key out of debug block
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8d8efe8
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ctrl + L to lock to mouse
Warboy1982
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Commits on May 10, 2014
Added audio format options.
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remove/rename startup hacks
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