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Copy pathCodeWriter.cs
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Copy pathCodeWriter.cs
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288 lines (238 loc) · 7.03 KB
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Generater
{
/// <summary>
/// code source
/// </summary>
public class CS : IDisposable
{
private static Stack<CodeWriter> writers = new Stack<CodeWriter>();
public static CodeWriter Writer { get { return writers.Peek(); } }
private bool AutoFlush = false;
public CS(CodeWriter writer, bool autoFlush = true)
{
writers.Push(writer);
AutoFlush = autoFlush;
}
public void Dispose()
{
var writer = writers.Pop();
if (AutoFlush)
writer.Flush();
}
}
/// <summary>
/// code block
/// </summary>
public class LP : IDisposable
{
private static Stack<LinePointer> writers = new Stack<LinePointer>();
CodeWriter writer;
LinePointer pointer;
public LP(LinePointer _pointer)
{
writer = CS.Writer;
pointer = _pointer;
writer.UsePointer(pointer);
}
public void Dispose()
{
writer.UnUsePointer(pointer);
}
}
public class CodeWriter
{
public string _start = "{";
public string _end = "}";
public string _eol = ";";
LinkedList<Line> lines = new LinkedList<Line>();
private LinePointer pointer { get { return pointers.Peek(); } }
private TextWriter writer;
private int deeps = 0;
private Stack<LinePointer> pointers = new Stack<LinePointer>();
private Dictionary<string, LinePointer> pointerDic = new Dictionary<string, LinePointer>();
public CodeWriter(TextWriter _writer)
{
writer = _writer;
UsePointer(CreateLinePoint("// auto gengerated !"));
}
public TextWriter GetWriter() { return writer; }
public void Write(string str)
{
if (lines.Count == 0)
WriteLine(str,false);
else
pointer.Last().Value.Write(str);
}
public void WritePrevious(string str)
{
if (lines.Count == 0)
WriteLine(str, false);
else
pointer.Last().Value.WritePrevious(str);
}
public void WriteLine(string str, bool endCode = true)
{
if (endCode)
str = str + _eol;
pointer.Move(lines.AddAfter(pointer.Last(),new Line(str,deeps)));
}
public void WritePreviousLine(string str, bool endCode = true)
{
if (endCode)
str = str + _eol;
if (lines.Count == 0)
WriteLine(str, false);
else
{
var lastLine = pointer.Last();
if(lastLine.Value.Code.Equals(_start))
WriteLine(str, false);
else
{
int i = lines.Count - 1;
int pd = lines.Last().Deep;
//pointer.Move(lines.AddBefore(pointer.Last(), new Line(str, pd)));
lines.AddBefore(pointer.Last(), new Line(str, pd));
}
}
}
public void WriteHead(string str, bool endCode = true)
{
if (endCode)
str = str + _eol;
if (lines.Count == 0)
WriteLine(str, false);
else
lines.AddFirst(new Line(str, 0));
}
public void Start(string str = null)
{
if (str != null)
WriteLine(str,false);
WriteLine(_start,false);
deeps++;
}
public void End(bool newLine = true)
{
deeps--;
WriteLine(_end,false);
}
public void EndAll(bool newLine = true)
{
int count = deeps;
for(int i= 0;i< count; i++)
End(newLine);
Flush();
}
public LinePointer CreateLinePoint(string name,bool previous = false)
{
var line = new Line("", deeps);
LinkedListNode<Line> node;
if (previous)
node = lines.AddBefore(pointer.Last(), line);
else if (pointers.Count > 0)
node = lines.AddAfter(pointer.Last(), line);
else
node = lines.AddLast(line);
if (pointers.Count > 0)
pointer.Move(node);
var newPointer = new LinePointer(name, node);
pointerDic[name] = newPointer;
return newPointer;
}
public LinePointer GetLinePoint(string name)
{
if (pointerDic.TryGetValue(name, out var pointer))
return pointer;
return null;
}
public void UsePointer(LinePointer pointer)
{
if (pointer == null)
return;
pointers.Push(pointer);
}
public void UnUsePointer(LinePointer pointer)
{
if (pointer == null)
return;
if (pointers.Peek() == pointer)
pointers.Pop();
}
public void Flush()
{
foreach(var line in lines)
{
writer.WriteLine(line);
}
lines.Clear();
writer.Flush();
pointers.Clear();
pointerDic.Clear();
UsePointer(CreateLinePoint("// -- flush --"));
}
StringBuilder previewSB = new StringBuilder();
public string Preview()
{
previewSB.Clear();
foreach (var line in lines)
{
previewSB.Append(line);
}
return previewSB.ToString();
}
}
public class Line
{
public string Code { get; private set; }
public int Deep { get; private set; }
public Line(string str, int deep)
{
Code = str;
Deep = deep;
}
public void Write(string str)
{
Code += str;
}
public void WritePrevious(string str)
{
Code = str + Code;
}
public override string ToString()
{
string speace = "";
for (int i = 0; i < Deep; i++)
speace += "\t";
return speace + Code;
}
}
public class LinePointer
{
private LinkedListNode<Line> pointer;
public string Name { get; private set; }
public LinePointer(string name, LinkedListNode<Line> node)
{
Name = name;
pointer = node;
}
public void Move(LinkedListNode<Line> node)
{
pointer = node;
}
public LinkedListNode<Line> Last()
{
return pointer;
}
public LinkedListNode<Line> Previous()
{
return pointer.Previous;
}
}
}