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Copy pathCustomPropertyDrawerAttribute.cs
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29 lines (25 loc) · 996 Bytes
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor
{
// Tells a custom [[PropertyDrawer]] which run-time [[Serializable]] class or [[PropertyAttribute]] it's a drawer for.
[System.AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = true)]
public sealed class CustomPropertyDrawer : Attribute
{
internal Type m_Type;
internal bool m_UseForChildren;
// Tells a PropertyDrawer class which run-time class or attribute it's a drawer for.
public CustomPropertyDrawer(Type type)
{
m_Type = type;
}
// Tells a PropertyDrawer class which run-time class or attribute it's a drawer for.
public CustomPropertyDrawer(Type type, bool useForChildren)
{
m_Type = type;
m_UseForChildren = useForChildren;
}
}
}