forked from madcowfred/evething
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcharactersheet.py
More file actions
126 lines (101 loc) · 5.39 KB
/
Copy pathcharactersheet.py
File metadata and controls
126 lines (101 loc) · 5.39 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
# ------------------------------------------------------------------------------
# Copyright (c) 2010-2013, EVEthing team
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
# IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
# INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
# NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
# OF SUCH DAMAGE.
# ------------------------------------------------------------------------------
from .apitask import APITask
from thing.models import Character, CharacterSkill, Skill
# ---------------------------------------------------------------------------
class CharacterSheet(APITask):
name = 'thing.character_sheet'
def run(self, url, taskstate_id, apikey_id, character_id):
if self.init(taskstate_id, apikey_id) is False:
return
try:
character = Character.objects.select_related('details').get(pk=character_id)
except Character.DoesNotExist:
self.log_warn('Character %s does not exist!', character_id)
return
# Fetch the API data
params = { 'characterID': character_id }
if self.fetch_api(url, params) is False or self.root is None:
return
# Update wallet balance
character.details.wallet_balance = self.root.findtext('result/balance', '0')
# Update attributes
character.details.cha_attribute = self.root.findtext('result/attributes/charisma')
character.details.int_attribute = self.root.findtext('result/attributes/intelligence')
character.details.mem_attribute = self.root.findtext('result/attributes/memory')
character.details.per_attribute = self.root.findtext('result/attributes/perception')
character.details.wil_attribute = self.root.findtext('result/attributes/willpower')
# Update attribute bonuses :ccp:
enh = self.root.find('result/attributeEnhancers')
character.details.cha_bonus = enh.findtext('charismaBonus/augmentatorValue', '0')
character.details.int_bonus = enh.findtext('intelligenceBonus/augmentatorValue', '0')
character.details.mem_bonus = enh.findtext('memoryBonus/augmentatorValue', '0')
character.details.per_bonus = enh.findtext('perceptionBonus/augmentatorValue', '0')
character.details.wil_bonus = enh.findtext('willpowerBonus/augmentatorValue', '0')
# Update clone information
character.details.clone_skill_points = self.root.findtext('result/cloneSkillPoints', '900000')
character.details.clone_name = self.root.findtext('result/cloneName', 'Clone Grade Alpha')
# Save character details
character.details.save()
# Get all of the rowsets
rowsets = self.root.findall('result/rowset')
# First rowset is skills
skills = {}
for row in rowsets[0]:
skills[int(row.attrib['typeID'])] = (int(row.attrib['skillpoints']), int(row.attrib['level']))
# Grab any already existing skills
for char_skill in CharacterSkill.objects.select_related('item', 'skill').filter(character=character, skill__in=skills.keys()):
skill_id = char_skill.skill.item_id
# Warn about missing skill IDs
if skill_id not in skills:
self.log_warn("Character %s had Skill %s go missing", character_id, skill_id)
char_skill.delete()
continue
points, level = skills[skill_id]
if char_skill.points != points or char_skill.level != level:
char_skill.points = points
char_skill.level = level
char_skill.save()
del skills[skill_id]
# Fetch skill objects
skill_map = Skill.objects.in_bulk(skills.keys())
# Add any leftovers
new = []
for skill_id, (points, level) in skills.items():
skill = skill_map.get(skill_id, None)
if skill is None:
self.log_warn("Skill %s does not exist", skill_id)
continue
new.append(CharacterSkill(
character=character,
skill=skill,
points=points,
level=level,
))
# Insert new skills
if new:
CharacterSkill.objects.bulk_create(new)
return True
# ---------------------------------------------------------------------------