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Copy pathskillqueue.py
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84 lines (68 loc) · 3.66 KB
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# ------------------------------------------------------------------------------
# Copyright (c) 2010-2013, EVEthing team
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
# IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
# INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
# NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
# OF SUCH DAMAGE.
# ------------------------------------------------------------------------------
import datetime
from django.db import models
from core.util import total_seconds
from thing.models.character import Character
from thing.models.skill import Skill
# ------------------------------------------------------------------------------
# Skill queue
class SkillQueue(models.Model):
character = models.ForeignKey(Character)
skill = models.ForeignKey(Skill)
start_time = models.DateTimeField()
end_time = models.DateTimeField()
start_sp = models.IntegerField()
end_sp = models.IntegerField()
to_level = models.SmallIntegerField()
class Meta:
app_label = 'thing'
ordering = ('start_time',)
def __unicode__(self):
return '%s: %s %d, %d -> %d - Start: %s, End: %s' % (self.character.name,
self.skill.item.name, self.to_level, self.start_sp, self.end_sp,
self.start_time, self.end_time)
def get_complete_percentage(self, now=None, character=None):
if now is None:
now = datetime.datetime.utcnow()
remaining = total_seconds(self.end_time - now)
remain_sp = remaining / 60.0 * self.skill.get_sp_per_minute(character or self.character)
required_sp = self.skill.get_sp_at_level(self.to_level) - self.skill.get_sp_at_level(self.to_level - 1)
return round(100 - (remain_sp / required_sp * 100), 1)
def get_completed_sp(self, charskill, now=None, character=None):
if now is None:
now = datetime.datetime.utcnow()
remaining = total_seconds(self.end_time - now)
remain_sp = remaining / 60.0 * self.skill.get_sp_per_minute(character or self.character)
required_sp = self.skill.get_sp_at_level(self.to_level) - self.skill.get_sp_at_level(self.to_level - 1)
base_sp = self.skill.get_sp_at_level(charskill.level)
current_sp = charskill.points
return (required_sp - remain_sp) - (current_sp - base_sp)
def get_roman_level(self):
return ['', 'I', 'II', 'III', 'IV', 'V'][self.to_level]
def get_remaining(self):
remaining = total_seconds(self.end_time - datetime.datetime.utcnow())
return int(remaining)
# ------------------------------------------------------------------------------