@@ -87,10 +87,10 @@ type GameServer struct {
8787
8888// GameServerSpec is the spec for a GameServer resource
8989type GameServerSpec struct {
90- // Container specifies which Pod container is the game server. Only required if there is more than once
90+ // Container specifies which Pod container is the game server. Only required if there is more than one
9191 // container defined
9292 Container string `json:"container,omitempty"`
93- // PortPolicy defined the policy for how the HostPort is populated.
93+ // PortPolicy defines the policy for how the HostPort is populated.
9494 // Dynamic port will allocate a HostPort within the selected MIN_PORT and MAX_PORT range passed to the controller
9595 // at installation time.
9696 // When `static` is the policy specified, `HostPort` is required, to specify the port that game clients will
@@ -195,7 +195,7 @@ func (gs *GameServer) Validate() (bool, []metav1.StatusCause) {
195195 causes = append (causes , metav1.StatusCause {
196196 Type : metav1 .CauseTypeFieldValueInvalid ,
197197 Field : "container" ,
198- Message : "Container is required when using multiple containers in the pod templace " ,
198+ Message : "Container is required when using multiple containers in the pod template " ,
199199 })
200200 }
201201
@@ -235,7 +235,7 @@ func (gs *GameServer) FindGameServerContainer() (int, corev1.Container, error) {
235235}
236236
237237// Pod creates a new Pod from the PodTemplateSpec
238- // attached for the
238+ // attached to the GameServer resource
239239func (gs * GameServer ) Pod (sidecars ... corev1.Container ) (* corev1.Pod , error ) {
240240 pod := & corev1.Pod {
241241 ObjectMeta : * gs .Spec .Template .ObjectMeta .DeepCopy (),
0 commit comments