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Release 1.14.0. (agones-dev#2078)
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CHANGELOG.md

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# Changelog
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## [v1.14.0-rc](https://github.com/googleforgames/agones/tree/v1.14.0-rc) (2021-04-20)
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## [v1.14.0](https://github.com/googleforgames/agones/tree/v1.14.0) (2021-04-27)
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[Full Changelog](https://github.com/googleforgames/agones/compare/v1.14.0-rc...v1.14.0)
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**Implemented enhancements:**
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- Migrate away from Pull Panda [\#1689](https://github.com/googleforgames/agones/issues/1689)
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- Document best practices for GameServer Allocation [\#1594](https://github.com/googleforgames/agones/issues/1594)
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- Document the Security and Disclosure process for Agones [\#745](https://github.com/googleforgames/agones/issues/745)
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- Support Multiple Cluster spanning the globe [\#301](https://github.com/googleforgames/agones/issues/301)
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- Easier to find out about Community Meetings [\#2069](https://github.com/googleforgames/agones/pull/2069) ([markmandel](https://github.com/markmandel))
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**Fixed bugs:**
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- build.sh is missing in go directory for SDK [\#1039](https://github.com/googleforgames/agones/issues/1039)
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**Closed issues:**
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- Release 1.14.0-rc [\#2066](https://github.com/googleforgames/agones/issues/2066)
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- GKE: Update documentation + Automation to disable node automatic updates for gameserver node pools [\#1137](https://github.com/googleforgames/agones/issues/1137)
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**Merged pull requests:**
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- Add table for all implemented SDK for Unreal [\#2074](https://github.com/googleforgames/agones/pull/2074) ([domgreen](https://github.com/domgreen))
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- Add Netspeak Games logo [\#2073](https://github.com/googleforgames/agones/pull/2073) ([domgreen](https://github.com/domgreen))
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- Suppress the long shell command to test for a file existence so that [\#2072](https://github.com/googleforgames/agones/pull/2072) ([roberthbailey](https://github.com/roberthbailey))
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- Updates to the release checklist, based on cutting my first release candidate. [\#2068](https://github.com/googleforgames/agones/pull/2068) ([roberthbailey](https://github.com/roberthbailey))
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## [v1.14.0-rc](https://github.com/googleforgames/agones/tree/v1.14.0-rc) (2021-04-21)
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[Full Changelog](https://github.com/googleforgames/agones/compare/v1.13.0...v1.14.0-rc)
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**Merged pull requests:**
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- Release 1.14.0-rc [\#2067](https://github.com/googleforgames/agones/pull/2067) ([roberthbailey](https://github.com/roberthbailey))
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- Add docs for running windows game servers [\#2065](https://github.com/googleforgames/agones/pull/2065) ([roberthbailey](https://github.com/roberthbailey))
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- Updating code documentation for Labels [\#2060](https://github.com/googleforgames/agones/pull/2060) ([domgreen](https://github.com/domgreen))
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- Cleanup: Start ➡ Run for all components. [\#2058](https://github.com/googleforgames/agones/pull/2058) ([markmandel](https://github.com/markmandel))
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- Docs: add Grafana version explicitly [\#1487](https://github.com/googleforgames/agones/pull/1487) ([aLekSer](https://github.com/aLekSer))
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- Improved gameserver unit tests [\#1485](https://github.com/googleforgames/agones/pull/1485) ([akremsa](https://github.com/akremsa))
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- Allocator client tutorial: add steps for MacOS [\#1484](https://github.com/googleforgames/agones/pull/1484) ([aLekSer](https://github.com/aLekSer))
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- Preparation for 1.6.0 Release. [\#1474](https://github.com/googleforgames/agones/pull/1474) ([markmandel](https://github.com/markmandel))
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- Update Grafana to the 6.7 release. [\#1465](https://github.com/googleforgames/agones/pull/1465) ([cyriltovena](https://github.com/cyriltovena))
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- Refactor of localsdk tests [\#1464](https://github.com/googleforgames/agones/pull/1464) ([markmandel](https://github.com/markmandel))
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- SDK Conformance test - fix parallel recordRequests [\#1456](https://github.com/googleforgames/agones/pull/1456) ([aLekSer](https://github.com/aLekSer))
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**Merged pull requests:**
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- Preparation for 1.6.0 Release. [\#1474](https://github.com/googleforgames/agones/pull/1474) ([markmandel](https://github.com/markmandel))
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- Release 1.5.0 [\#1473](https://github.com/googleforgames/agones/pull/1473) ([markmandel](https://github.com/markmandel))
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- Website: A number of corrections in the docs [\#1466](https://github.com/googleforgames/agones/pull/1466) ([aLekSer](https://github.com/aLekSer))
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- Website: Fix path in swagger command [\#1462](https://github.com/googleforgames/agones/pull/1462) ([aLekSer](https://github.com/aLekSer))
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**Breaking changes:**
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- Upgrade to Kubernetes 1.14 [\#1329](https://github.com/googleforgames/agones/issues/1329)
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- Fix for critical GKE/GCP Terraform Bugs [\#1373](https://github.com/googleforgames/agones/pull/1373) ([markmandel](https://github.com/markmandel))
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**Implemented enhancements:**
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**Breaking changes:**
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- Fix for critical GKE/GCP Terraform Bugs [\#1373](https://github.com/googleforgames/agones/pull/1373) ([markmandel](https://github.com/markmandel))
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- Updated documentation for multi-cluster allocation [\#1365](https://github.com/googleforgames/agones/pull/1365) ([pooneh-m](https://github.com/pooneh-m))
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**Fixed bugs:**
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- add unity example [\#860](https://github.com/googleforgames/agones/pull/860) ([whisper0077](https://github.com/whisper0077))
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- SDK Conformance testing [\#848](https://github.com/googleforgames/agones/pull/848) ([aLekSer](https://github.com/aLekSer))
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- Reserve proto definition and generated code [\#820](https://github.com/googleforgames/agones/pull/820) ([markmandel](https://github.com/markmandel))
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- Batched Packed and Distributed Allocations [\#804](https://github.com/googleforgames/agones/pull/804) ([markmandel](https://github.com/markmandel))
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- Cpp prerequisities cmake [\#803](https://github.com/googleforgames/agones/pull/803) ([dsazonoff](https://github.com/dsazonoff))
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**Fixed bugs:**
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- Add Unity SDK [\#818](https://github.com/googleforgames/agones/pull/818) ([whisper0077](https://github.com/whisper0077))
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- PortPolicy of Passthrough - Same Port for Container and Host [\#817](https://github.com/googleforgames/agones/pull/817) ([markmandel](https://github.com/markmandel))
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- Add Fleet RollingUpdate strategy params validation [\#808](https://github.com/googleforgames/agones/pull/808) ([aLekSer](https://github.com/aLekSer))
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- Batched Packed and Distributed Allocations [\#804](https://github.com/googleforgames/agones/pull/804) ([markmandel](https://github.com/markmandel))
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- Add Events on FleetAutoscaler connection errors [\#794](https://github.com/googleforgames/agones/pull/794) ([aLekSer](https://github.com/aLekSer))
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- Expose allocate method in node sdk [\#774](https://github.com/googleforgames/agones/pull/774) ([rorygarand](https://github.com/rorygarand))
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- Adding an allocator service that acts as a reverse proxy. [\#768](https://github.com/googleforgames/agones/pull/768) ([pooneh-m](https://github.com/pooneh-m))

install/helm/agones/Chart.yaml

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# Declare variables to be passed into your templates.
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apiVersion: v1
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appVersion: "1.14.0-rc"
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version: 1.14.0-rc
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appVersion: "1.14.0"
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version: 1.14.0
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name: agones
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description: a library for hosting, running and scaling dedicated game servers on Kubernetes.
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keywords:

install/helm/agones/values.yaml

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totalRemoteAllocationTimeout: 30s
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image:
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registry: gcr.io/agones-images
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tag: 1.14.0-rc
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tag: 1.14.0
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controller:
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name: agones-controller
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pullPolicy: IfNotPresent

install/yaml/install.yaml

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namespace: agones-system
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labels:
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app: agones
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chart: agones-1.14.0-rc
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chart: agones-1.14.0
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heritage: Helm
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---
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namespace: agones-system
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chart: agones-1.14.0-rc
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chart: agones-1.14.0
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---
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chart: agones-1.14.0-rc
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chart: agones-1.14.0
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heritage: Helm
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---
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chart: "agones-1.14.0-rc"
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chart: "agones-1.14.0"
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type: Opaque
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chart: "agones-1.14.0"
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chart: "agones-1.14.0"
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data:
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app: agones
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chart: "agones-1.14.0"
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agones.dev/role: controller
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spec:
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component: allocator
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spec:
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value: "gcr.io/agones-images/agones-sdk:1.14.0"
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- name: ALWAYS_PULL_SIDECAR # set the sidecar imagePullPolicy to Always
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component: controller
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heritage: Helm
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webhooks:
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component: controller
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webhooks:

sdks/csharp/sdk/AgonesSDK.nuspec

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<package >
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<id>AgonesSDK</id>
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<version>1.14.0-rc</version>
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<version>1.14.0</version>
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<authors>Google LLC</authors>
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<owners>Google LLC</owners>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>

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