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// Copyright 2018 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This code was autogenerated. Do not edit directly.
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: sdk.proto
#ifndef PROTOBUF_sdk_2eproto__INCLUDED
#define PROTOBUF_sdk_2eproto__INCLUDED
#include <string>
#include <google/protobuf/stubs/common.h>
#if GOOGLE_PROTOBUF_VERSION < 3005000
#error This file was generated by a newer version of protoc which is
#error incompatible with your Protocol Buffer headers. Please update
#error your headers.
#endif
#if 3005001 < GOOGLE_PROTOBUF_MIN_PROTOC_VERSION
#error This file was generated by an older version of protoc which is
#error incompatible with your Protocol Buffer headers. Please
#error regenerate this file with a newer version of protoc.
#endif
#include <google/protobuf/io/coded_stream.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/arenastring.h>
#include <google/protobuf/generated_message_table_driven.h>
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/metadata.h>
#include <google/protobuf/message.h>
#include <google/protobuf/repeated_field.h> // IWYU pragma: export
#include <google/protobuf/extension_set.h> // IWYU pragma: export
#include <google/protobuf/map.h> // IWYU pragma: export
#include <google/protobuf/map_entry.h>
#include <google/protobuf/map_field_inl.h>
#include <google/protobuf/unknown_field_set.h>
#include "google/api/annotations.pb.h"
// @@protoc_insertion_point(includes)
namespace protobuf_sdk_2eproto {
// Internal implementation detail -- do not use these members.
struct TableStruct {
static const ::google::protobuf::internal::ParseTableField entries[];
static const ::google::protobuf::internal::AuxillaryParseTableField aux[];
static const ::google::protobuf::internal::ParseTable schema[10];
static const ::google::protobuf::internal::FieldMetadata field_metadata[];
static const ::google::protobuf::internal::SerializationTable serialization_table[];
static const ::google::protobuf::uint32 offsets[];
};
void AddDescriptors();
void InitDefaultsEmptyImpl();
void InitDefaultsEmpty();
void InitDefaultsKeyValueImpl();
void InitDefaultsKeyValue();
void InitDefaultsGameServer_ObjectMeta_AnnotationsEntry_DoNotUseImpl();
void InitDefaultsGameServer_ObjectMeta_AnnotationsEntry_DoNotUse();
void InitDefaultsGameServer_ObjectMeta_LabelsEntry_DoNotUseImpl();
void InitDefaultsGameServer_ObjectMeta_LabelsEntry_DoNotUse();
void InitDefaultsGameServer_ObjectMetaImpl();
void InitDefaultsGameServer_ObjectMeta();
void InitDefaultsGameServer_Spec_HealthImpl();
void InitDefaultsGameServer_Spec_Health();
void InitDefaultsGameServer_SpecImpl();
void InitDefaultsGameServer_Spec();
void InitDefaultsGameServer_Status_PortImpl();
void InitDefaultsGameServer_Status_Port();
void InitDefaultsGameServer_StatusImpl();
void InitDefaultsGameServer_Status();
void InitDefaultsGameServerImpl();
void InitDefaultsGameServer();
inline void InitDefaults() {
InitDefaultsEmpty();
InitDefaultsKeyValue();
InitDefaultsGameServer_ObjectMeta_AnnotationsEntry_DoNotUse();
InitDefaultsGameServer_ObjectMeta_LabelsEntry_DoNotUse();
InitDefaultsGameServer_ObjectMeta();
InitDefaultsGameServer_Spec_Health();
InitDefaultsGameServer_Spec();
InitDefaultsGameServer_Status_Port();
InitDefaultsGameServer_Status();
InitDefaultsGameServer();
}
} // namespace protobuf_sdk_2eproto
namespace stable {
namespace agones {
namespace dev {
namespace sdk {
class Empty;
class EmptyDefaultTypeInternal;
extern EmptyDefaultTypeInternal _Empty_default_instance_;
class GameServer;
class GameServerDefaultTypeInternal;
extern GameServerDefaultTypeInternal _GameServer_default_instance_;
class GameServer_ObjectMeta;
class GameServer_ObjectMetaDefaultTypeInternal;
extern GameServer_ObjectMetaDefaultTypeInternal _GameServer_ObjectMeta_default_instance_;
class GameServer_ObjectMeta_AnnotationsEntry_DoNotUse;
class GameServer_ObjectMeta_AnnotationsEntry_DoNotUseDefaultTypeInternal;
extern GameServer_ObjectMeta_AnnotationsEntry_DoNotUseDefaultTypeInternal _GameServer_ObjectMeta_AnnotationsEntry_DoNotUse_default_instance_;
class GameServer_ObjectMeta_LabelsEntry_DoNotUse;
class GameServer_ObjectMeta_LabelsEntry_DoNotUseDefaultTypeInternal;
extern GameServer_ObjectMeta_LabelsEntry_DoNotUseDefaultTypeInternal _GameServer_ObjectMeta_LabelsEntry_DoNotUse_default_instance_;
class GameServer_Spec;
class GameServer_SpecDefaultTypeInternal;
extern GameServer_SpecDefaultTypeInternal _GameServer_Spec_default_instance_;
class GameServer_Spec_Health;
class GameServer_Spec_HealthDefaultTypeInternal;
extern GameServer_Spec_HealthDefaultTypeInternal _GameServer_Spec_Health_default_instance_;
class GameServer_Status;
class GameServer_StatusDefaultTypeInternal;
extern GameServer_StatusDefaultTypeInternal _GameServer_Status_default_instance_;
class GameServer_Status_Port;
class GameServer_Status_PortDefaultTypeInternal;
extern GameServer_Status_PortDefaultTypeInternal _GameServer_Status_Port_default_instance_;
class KeyValue;
class KeyValueDefaultTypeInternal;
extern KeyValueDefaultTypeInternal _KeyValue_default_instance_;
} // namespace sdk
} // namespace dev
} // namespace agones
} // namespace stable
namespace stable {
namespace agones {
namespace dev {
namespace sdk {
// ===================================================================
class Empty : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.Empty) */ {
public:
Empty();
virtual ~Empty();
Empty(const Empty& from);
inline Empty& operator=(const Empty& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
Empty(Empty&& from) noexcept
: Empty() {
*this = ::std::move(from);
}
inline Empty& operator=(Empty&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
static const ::google::protobuf::Descriptor* descriptor();
static const Empty& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const Empty* internal_default_instance() {
return reinterpret_cast<const Empty*>(
&_Empty_default_instance_);
}
static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
0;
void Swap(Empty* other);
friend void swap(Empty& a, Empty& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline Empty* New() const PROTOBUF_FINAL { return New(NULL); }
Empty* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL;
void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void CopyFrom(const Empty& from);
void MergeFrom(const Empty& from);
void Clear() PROTOBUF_FINAL;
bool IsInitialized() const PROTOBUF_FINAL;
size_t ByteSizeLong() const PROTOBUF_FINAL;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;
int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const PROTOBUF_FINAL;
void InternalSwap(Empty* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL;
// nested types ----------------------------------------------------
// accessors -------------------------------------------------------
// @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.Empty)
private:
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
mutable int _cached_size_;
friend struct ::protobuf_sdk_2eproto::TableStruct;
friend void ::protobuf_sdk_2eproto::InitDefaultsEmptyImpl();
};
// -------------------------------------------------------------------
class KeyValue : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.KeyValue) */ {
public:
KeyValue();
virtual ~KeyValue();
KeyValue(const KeyValue& from);
inline KeyValue& operator=(const KeyValue& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
KeyValue(KeyValue&& from) noexcept
: KeyValue() {
*this = ::std::move(from);
}
inline KeyValue& operator=(KeyValue&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
static const ::google::protobuf::Descriptor* descriptor();
static const KeyValue& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const KeyValue* internal_default_instance() {
return reinterpret_cast<const KeyValue*>(
&_KeyValue_default_instance_);
}
static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
1;
void Swap(KeyValue* other);
friend void swap(KeyValue& a, KeyValue& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline KeyValue* New() const PROTOBUF_FINAL { return New(NULL); }
KeyValue* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL;
void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void CopyFrom(const KeyValue& from);
void MergeFrom(const KeyValue& from);
void Clear() PROTOBUF_FINAL;
bool IsInitialized() const PROTOBUF_FINAL;
size_t ByteSizeLong() const PROTOBUF_FINAL;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;
int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const PROTOBUF_FINAL;
void InternalSwap(KeyValue* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL;
// nested types ----------------------------------------------------
// accessors -------------------------------------------------------
// string key = 1;
void clear_key();
static const int kKeyFieldNumber = 1;
const ::std::string& key() const;
void set_key(const ::std::string& value);
#if LANG_CXX11
void set_key(::std::string&& value);
#endif
void set_key(const char* value);
void set_key(const char* value, size_t size);
::std::string* mutable_key();
::std::string* release_key();
void set_allocated_key(::std::string* key);
// string value = 2;
void clear_value();
static const int kValueFieldNumber = 2;
const ::std::string& value() const;
void set_value(const ::std::string& value);
#if LANG_CXX11
void set_value(::std::string&& value);
#endif
void set_value(const char* value);
void set_value(const char* value, size_t size);
::std::string* mutable_value();
::std::string* release_value();
void set_allocated_value(::std::string* value);
// @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.KeyValue)
private:
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::google::protobuf::internal::ArenaStringPtr key_;
::google::protobuf::internal::ArenaStringPtr value_;
mutable int _cached_size_;
friend struct ::protobuf_sdk_2eproto::TableStruct;
friend void ::protobuf_sdk_2eproto::InitDefaultsKeyValueImpl();
};
// -------------------------------------------------------------------
class GameServer_ObjectMeta_AnnotationsEntry_DoNotUse : public ::google::protobuf::internal::MapEntry<GameServer_ObjectMeta_AnnotationsEntry_DoNotUse,
::std::string, ::std::string,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
0 > {
public:
typedef ::google::protobuf::internal::MapEntry<GameServer_ObjectMeta_AnnotationsEntry_DoNotUse,
::std::string, ::std::string,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
0 > SuperType;
GameServer_ObjectMeta_AnnotationsEntry_DoNotUse();
GameServer_ObjectMeta_AnnotationsEntry_DoNotUse(::google::protobuf::Arena* arena);
void MergeFrom(const GameServer_ObjectMeta_AnnotationsEntry_DoNotUse& other);
static const GameServer_ObjectMeta_AnnotationsEntry_DoNotUse* internal_default_instance() { return reinterpret_cast<const GameServer_ObjectMeta_AnnotationsEntry_DoNotUse*>(&_GameServer_ObjectMeta_AnnotationsEntry_DoNotUse_default_instance_); }
void MergeFrom(const ::google::protobuf::Message& other) PROTOBUF_FINAL;
::google::protobuf::Metadata GetMetadata() const;
};
// -------------------------------------------------------------------
class GameServer_ObjectMeta_LabelsEntry_DoNotUse : public ::google::protobuf::internal::MapEntry<GameServer_ObjectMeta_LabelsEntry_DoNotUse,
::std::string, ::std::string,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
0 > {
public:
typedef ::google::protobuf::internal::MapEntry<GameServer_ObjectMeta_LabelsEntry_DoNotUse,
::std::string, ::std::string,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
0 > SuperType;
GameServer_ObjectMeta_LabelsEntry_DoNotUse();
GameServer_ObjectMeta_LabelsEntry_DoNotUse(::google::protobuf::Arena* arena);
void MergeFrom(const GameServer_ObjectMeta_LabelsEntry_DoNotUse& other);
static const GameServer_ObjectMeta_LabelsEntry_DoNotUse* internal_default_instance() { return reinterpret_cast<const GameServer_ObjectMeta_LabelsEntry_DoNotUse*>(&_GameServer_ObjectMeta_LabelsEntry_DoNotUse_default_instance_); }
void MergeFrom(const ::google::protobuf::Message& other) PROTOBUF_FINAL;
::google::protobuf::Metadata GetMetadata() const;
};
// -------------------------------------------------------------------
class GameServer_ObjectMeta : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.ObjectMeta) */ {
public:
GameServer_ObjectMeta();
virtual ~GameServer_ObjectMeta();
GameServer_ObjectMeta(const GameServer_ObjectMeta& from);
inline GameServer_ObjectMeta& operator=(const GameServer_ObjectMeta& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
GameServer_ObjectMeta(GameServer_ObjectMeta&& from) noexcept
: GameServer_ObjectMeta() {
*this = ::std::move(from);
}
inline GameServer_ObjectMeta& operator=(GameServer_ObjectMeta&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
static const ::google::protobuf::Descriptor* descriptor();
static const GameServer_ObjectMeta& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const GameServer_ObjectMeta* internal_default_instance() {
return reinterpret_cast<const GameServer_ObjectMeta*>(
&_GameServer_ObjectMeta_default_instance_);
}
static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
4;
void Swap(GameServer_ObjectMeta* other);
friend void swap(GameServer_ObjectMeta& a, GameServer_ObjectMeta& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline GameServer_ObjectMeta* New() const PROTOBUF_FINAL { return New(NULL); }
GameServer_ObjectMeta* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL;
void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void CopyFrom(const GameServer_ObjectMeta& from);
void MergeFrom(const GameServer_ObjectMeta& from);
void Clear() PROTOBUF_FINAL;
bool IsInitialized() const PROTOBUF_FINAL;
size_t ByteSizeLong() const PROTOBUF_FINAL;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;
int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const PROTOBUF_FINAL;
void InternalSwap(GameServer_ObjectMeta* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL;
// nested types ----------------------------------------------------
// accessors -------------------------------------------------------
// map<string, string> annotations = 8;
int annotations_size() const;
void clear_annotations();
static const int kAnnotationsFieldNumber = 8;
const ::google::protobuf::Map< ::std::string, ::std::string >&
annotations() const;
::google::protobuf::Map< ::std::string, ::std::string >*
mutable_annotations();
// map<string, string> labels = 9;
int labels_size() const;
void clear_labels();
static const int kLabelsFieldNumber = 9;
const ::google::protobuf::Map< ::std::string, ::std::string >&
labels() const;
::google::protobuf::Map< ::std::string, ::std::string >*
mutable_labels();
// string name = 1;
void clear_name();
static const int kNameFieldNumber = 1;
const ::std::string& name() const;
void set_name(const ::std::string& value);
#if LANG_CXX11
void set_name(::std::string&& value);
#endif
void set_name(const char* value);
void set_name(const char* value, size_t size);
::std::string* mutable_name();
::std::string* release_name();
void set_allocated_name(::std::string* name);
// string namespace = 2;
void clear_namespace_();
static const int kNamespaceFieldNumber = 2;
const ::std::string& namespace_() const;
void set_namespace_(const ::std::string& value);
#if LANG_CXX11
void set_namespace_(::std::string&& value);
#endif
void set_namespace_(const char* value);
void set_namespace_(const char* value, size_t size);
::std::string* mutable_namespace_();
::std::string* release_namespace_();
void set_allocated_namespace_(::std::string* namespace_);
// string uid = 3;
void clear_uid();
static const int kUidFieldNumber = 3;
const ::std::string& uid() const;
void set_uid(const ::std::string& value);
#if LANG_CXX11
void set_uid(::std::string&& value);
#endif
void set_uid(const char* value);
void set_uid(const char* value, size_t size);
::std::string* mutable_uid();
::std::string* release_uid();
void set_allocated_uid(::std::string* uid);
// string resource_version = 4;
void clear_resource_version();
static const int kResourceVersionFieldNumber = 4;
const ::std::string& resource_version() const;
void set_resource_version(const ::std::string& value);
#if LANG_CXX11
void set_resource_version(::std::string&& value);
#endif
void set_resource_version(const char* value);
void set_resource_version(const char* value, size_t size);
::std::string* mutable_resource_version();
::std::string* release_resource_version();
void set_allocated_resource_version(::std::string* resource_version);
// int64 generation = 5;
void clear_generation();
static const int kGenerationFieldNumber = 5;
::google::protobuf::int64 generation() const;
void set_generation(::google::protobuf::int64 value);
// int64 creation_timestamp = 6;
void clear_creation_timestamp();
static const int kCreationTimestampFieldNumber = 6;
::google::protobuf::int64 creation_timestamp() const;
void set_creation_timestamp(::google::protobuf::int64 value);
// int64 deletion_timestamp = 7;
void clear_deletion_timestamp();
static const int kDeletionTimestampFieldNumber = 7;
::google::protobuf::int64 deletion_timestamp() const;
void set_deletion_timestamp(::google::protobuf::int64 value);
// @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.ObjectMeta)
private:
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::google::protobuf::internal::MapField<
GameServer_ObjectMeta_AnnotationsEntry_DoNotUse,
::std::string, ::std::string,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
0 > annotations_;
::google::protobuf::internal::MapField<
GameServer_ObjectMeta_LabelsEntry_DoNotUse,
::std::string, ::std::string,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
::google::protobuf::internal::WireFormatLite::TYPE_STRING,
0 > labels_;
::google::protobuf::internal::ArenaStringPtr name_;
::google::protobuf::internal::ArenaStringPtr namespace__;
::google::protobuf::internal::ArenaStringPtr uid_;
::google::protobuf::internal::ArenaStringPtr resource_version_;
::google::protobuf::int64 generation_;
::google::protobuf::int64 creation_timestamp_;
::google::protobuf::int64 deletion_timestamp_;
mutable int _cached_size_;
friend struct ::protobuf_sdk_2eproto::TableStruct;
friend void ::protobuf_sdk_2eproto::InitDefaultsGameServer_ObjectMetaImpl();
};
// -------------------------------------------------------------------
class GameServer_Spec_Health : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Spec.Health) */ {
public:
GameServer_Spec_Health();
virtual ~GameServer_Spec_Health();
GameServer_Spec_Health(const GameServer_Spec_Health& from);
inline GameServer_Spec_Health& operator=(const GameServer_Spec_Health& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
GameServer_Spec_Health(GameServer_Spec_Health&& from) noexcept
: GameServer_Spec_Health() {
*this = ::std::move(from);
}
inline GameServer_Spec_Health& operator=(GameServer_Spec_Health&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
static const ::google::protobuf::Descriptor* descriptor();
static const GameServer_Spec_Health& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const GameServer_Spec_Health* internal_default_instance() {
return reinterpret_cast<const GameServer_Spec_Health*>(
&_GameServer_Spec_Health_default_instance_);
}
static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
5;
void Swap(GameServer_Spec_Health* other);
friend void swap(GameServer_Spec_Health& a, GameServer_Spec_Health& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline GameServer_Spec_Health* New() const PROTOBUF_FINAL { return New(NULL); }
GameServer_Spec_Health* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL;
void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void CopyFrom(const GameServer_Spec_Health& from);
void MergeFrom(const GameServer_Spec_Health& from);
void Clear() PROTOBUF_FINAL;
bool IsInitialized() const PROTOBUF_FINAL;
size_t ByteSizeLong() const PROTOBUF_FINAL;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;
int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const PROTOBUF_FINAL;
void InternalSwap(GameServer_Spec_Health* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL;
// nested types ----------------------------------------------------
// accessors -------------------------------------------------------
// bool Disabled = 1;
void clear_disabled();
static const int kDisabledFieldNumber = 1;
bool disabled() const;
void set_disabled(bool value);
// int32 PeriodSeconds = 2;
void clear_periodseconds();
static const int kPeriodSecondsFieldNumber = 2;
::google::protobuf::int32 periodseconds() const;
void set_periodseconds(::google::protobuf::int32 value);
// int32 FailureThreshold = 3;
void clear_failurethreshold();
static const int kFailureThresholdFieldNumber = 3;
::google::protobuf::int32 failurethreshold() const;
void set_failurethreshold(::google::protobuf::int32 value);
// int32 InitialDelaySeconds = 4;
void clear_initialdelayseconds();
static const int kInitialDelaySecondsFieldNumber = 4;
::google::protobuf::int32 initialdelayseconds() const;
void set_initialdelayseconds(::google::protobuf::int32 value);
// @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.Spec.Health)
private:
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
bool disabled_;
::google::protobuf::int32 periodseconds_;
::google::protobuf::int32 failurethreshold_;
::google::protobuf::int32 initialdelayseconds_;
mutable int _cached_size_;
friend struct ::protobuf_sdk_2eproto::TableStruct;
friend void ::protobuf_sdk_2eproto::InitDefaultsGameServer_Spec_HealthImpl();
};
// -------------------------------------------------------------------
class GameServer_Spec : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Spec) */ {
public:
GameServer_Spec();
virtual ~GameServer_Spec();
GameServer_Spec(const GameServer_Spec& from);
inline GameServer_Spec& operator=(const GameServer_Spec& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
GameServer_Spec(GameServer_Spec&& from) noexcept
: GameServer_Spec() {
*this = ::std::move(from);
}
inline GameServer_Spec& operator=(GameServer_Spec&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
static const ::google::protobuf::Descriptor* descriptor();
static const GameServer_Spec& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const GameServer_Spec* internal_default_instance() {
return reinterpret_cast<const GameServer_Spec*>(
&_GameServer_Spec_default_instance_);
}
static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
6;
void Swap(GameServer_Spec* other);
friend void swap(GameServer_Spec& a, GameServer_Spec& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline GameServer_Spec* New() const PROTOBUF_FINAL { return New(NULL); }
GameServer_Spec* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL;
void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void CopyFrom(const GameServer_Spec& from);
void MergeFrom(const GameServer_Spec& from);
void Clear() PROTOBUF_FINAL;
bool IsInitialized() const PROTOBUF_FINAL;
size_t ByteSizeLong() const PROTOBUF_FINAL;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;
int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const PROTOBUF_FINAL;
void InternalSwap(GameServer_Spec* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL;
// nested types ----------------------------------------------------
typedef GameServer_Spec_Health Health;
// accessors -------------------------------------------------------
// .stable.agones.dev.sdk.GameServer.Spec.Health health = 1;
bool has_health() const;
void clear_health();
static const int kHealthFieldNumber = 1;
const ::stable::agones::dev::sdk::GameServer_Spec_Health& health() const;
::stable::agones::dev::sdk::GameServer_Spec_Health* release_health();
::stable::agones::dev::sdk::GameServer_Spec_Health* mutable_health();
void set_allocated_health(::stable::agones::dev::sdk::GameServer_Spec_Health* health);
// @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.Spec)
private:
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::stable::agones::dev::sdk::GameServer_Spec_Health* health_;
mutable int _cached_size_;
friend struct ::protobuf_sdk_2eproto::TableStruct;
friend void ::protobuf_sdk_2eproto::InitDefaultsGameServer_SpecImpl();
};
// -------------------------------------------------------------------
class GameServer_Status_Port : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Status.Port) */ {
public:
GameServer_Status_Port();
virtual ~GameServer_Status_Port();
GameServer_Status_Port(const GameServer_Status_Port& from);
inline GameServer_Status_Port& operator=(const GameServer_Status_Port& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
GameServer_Status_Port(GameServer_Status_Port&& from) noexcept
: GameServer_Status_Port() {
*this = ::std::move(from);
}
inline GameServer_Status_Port& operator=(GameServer_Status_Port&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
static const ::google::protobuf::Descriptor* descriptor();
static const GameServer_Status_Port& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const GameServer_Status_Port* internal_default_instance() {
return reinterpret_cast<const GameServer_Status_Port*>(
&_GameServer_Status_Port_default_instance_);
}
static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
7;
void Swap(GameServer_Status_Port* other);
friend void swap(GameServer_Status_Port& a, GameServer_Status_Port& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline GameServer_Status_Port* New() const PROTOBUF_FINAL { return New(NULL); }
GameServer_Status_Port* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL;
void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void CopyFrom(const GameServer_Status_Port& from);
void MergeFrom(const GameServer_Status_Port& from);
void Clear() PROTOBUF_FINAL;
bool IsInitialized() const PROTOBUF_FINAL;
size_t ByteSizeLong() const PROTOBUF_FINAL;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;
int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const PROTOBUF_FINAL;
void InternalSwap(GameServer_Status_Port* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL;
// nested types ----------------------------------------------------
// accessors -------------------------------------------------------
// string name = 1;
void clear_name();
static const int kNameFieldNumber = 1;
const ::std::string& name() const;
void set_name(const ::std::string& value);
#if LANG_CXX11
void set_name(::std::string&& value);
#endif
void set_name(const char* value);
void set_name(const char* value, size_t size);
::std::string* mutable_name();
::std::string* release_name();
void set_allocated_name(::std::string* name);
// int32 port = 2;
void clear_port();
static const int kPortFieldNumber = 2;
::google::protobuf::int32 port() const;
void set_port(::google::protobuf::int32 value);
// @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.Status.Port)
private:
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::google::protobuf::internal::ArenaStringPtr name_;
::google::protobuf::int32 port_;
mutable int _cached_size_;
friend struct ::protobuf_sdk_2eproto::TableStruct;
friend void ::protobuf_sdk_2eproto::InitDefaultsGameServer_Status_PortImpl();
};
// -------------------------------------------------------------------
class GameServer_Status : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Status) */ {
public:
GameServer_Status();
virtual ~GameServer_Status();
GameServer_Status(const GameServer_Status& from);
inline GameServer_Status& operator=(const GameServer_Status& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
GameServer_Status(GameServer_Status&& from) noexcept
: GameServer_Status() {
*this = ::std::move(from);
}
inline GameServer_Status& operator=(GameServer_Status&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
static const ::google::protobuf::Descriptor* descriptor();
static const GameServer_Status& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const GameServer_Status* internal_default_instance() {
return reinterpret_cast<const GameServer_Status*>(
&_GameServer_Status_default_instance_);
}
static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
8;
void Swap(GameServer_Status* other);
friend void swap(GameServer_Status& a, GameServer_Status& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline GameServer_Status* New() const PROTOBUF_FINAL { return New(NULL); }
GameServer_Status* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL;
void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
void CopyFrom(const GameServer_Status& from);
void MergeFrom(const GameServer_Status& from);
void Clear() PROTOBUF_FINAL;
bool IsInitialized() const PROTOBUF_FINAL;
size_t ByteSizeLong() const PROTOBUF_FINAL;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;