/*
* Copyright 2010-2013 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see .
*/
#include "Zoom.h"
//#include "Scalers/hq2x.hpp"
#include "Exception.h"
#include "Surface.h"
#include "Logger.h"
#include "Options.h"
#include "Screen.h"
#include "OpenGL.h"
// Scale2X
#include "Scalers/scalebit.h"
// HQX
#include "Scalers/common.h"
#include "Scalers/hqx.h"
#if (_MSC_VER >= 1400) || (defined(__MINGW32__) && defined(__SSE2__))
#ifndef __SSE2__
#define __SSE2__ true
#endif
// probably Visual Studio (or Intel C++ which should also work)
#include
#endif
#ifdef __GNUC__
#if (__i386__ || __x86_64__)
#include
#endif
#endif
#ifdef __SSE2__
#include // for SSE2 intrinsics; see http://msdn.microsoft.com/en-us/library/has3d153%28v=vs.71%29.aspx
#endif
namespace OpenXcom
{
/**
* Optimized 8 bit zoomer for resizing by a factor of 2. Doesn't flip.
* Used internally by _zoomSurfaceY() below.
* source and dest. widths must be multiples of 8 bytes for 64-bit access
*/
static int zoomSurface2X_64bit(SDL_Surface *src, SDL_Surface *dst)
{
Uint64 dataSrc;
Uint64 dataDst;
Uint8 *pixelSrc = (Uint8*)src->pixels;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
int sx, sy;
static bool proclaimed = false;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using somewhat fast 2X zoom routine.";
}
for (sy = 0; sy < src->h; ++sy, pixelDstRow += dst->pitch*2)
{
Uint64 *pixelDst = (Uint64*)pixelDstRow;
Uint64 *pixelDst2 = (Uint64*)(pixelDstRow + dst->pitch);
for (sx = 0; sx < src->w; sx += 8, pixelSrc += 8)
{
dataSrc = *((Uint64*) pixelSrc);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
// boo
SDL_Swap64(dataSrc);
#endif
/* expanded form of of data shift:
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFF) << 8) |
((dataSrc & 0xFF00 ) << 8) | ((dataSrc & 0xFF00)) << 16) |
((dataSrc & 0xFF0000) << 16) | ((dataSrc & 0xFF0000) << 24) |
((dataSrc & 0xFF000000) << 24) | ((dataSrc & 0xFF000000) << 32);
*/
// compact form, combining terms with equal multipliers (shifts)
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFFFF00) << 16) |
((dataSrc & 0xFFFF0000) << 24) |
((dataSrc & 0xFF000000) << 32);
*pixelDst = dataDst;
*pixelDst2 = dataDst;
pixelDst++; // forward 8 bytes!
pixelDst2++;
dataSrc >>= 32;
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFFFF00) << 16) |
((dataSrc & 0xFFFF0000) << 24) |
((dataSrc & 0xFF000000) << 32);
*pixelDst = dataDst;
*pixelDst2 = dataDst;
pixelDst++; // 8 bytes again
pixelDst2++;
}
}
return 0;
}
#if defined(__WORDSIZE) && (__WORDSIZE == 64) || defined(SIZE_MAX) && (SIZE_MAX > 0xFFFFFFFF)
#else
/**
* Optimized 8 bit zoomer for resizing by a factor of 2. Doesn't flip.
* 32-bit version for sad old x86 chips which run out of registers
* with the 64-bit version.
* Used internally by _zoomSurfaceY() below.
* source and dest. widths must be multiples of 4 bytes for 32-bit access
*/
static int zoomSurface2X_32bit(SDL_Surface *src, SDL_Surface *dst)
{
Uint32 dataSrc;
Uint32 dataDst;
Uint8 *pixelSrc = (Uint8*)src->pixels;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
int sx, sy;
static bool proclaimed = false;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using 32-bit 2X zoom routine.";
}
for (sy = 0; sy < src->h; ++sy, pixelDstRow += dst->pitch*2)
{
Uint32 *pixelDst = (Uint32*)pixelDstRow;
Uint32 *pixelDst2 = (Uint32*)(pixelDstRow + dst->pitch);
for (sx = 0; sx < src->w; sx += 4, pixelSrc += 4)
{
dataSrc = *((Uint32*) pixelSrc);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
// boo
dataSrc = SDL_Swap32(dataSrc);
dataDst = SDL_Swap32( (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFF00) << 16) );
*pixelDst = dataDst;
*pixelDst2 = dataDst;
pixelDst++; // forward 4 bytes!
pixelDst2++;
dataSrc >>= 16;
dataDst = SDL_Swap32( (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFF00) << 16) );
*pixelDst = dataDst;
*pixelDst2 = dataDst;
pixelDst++; // forward 4 bytes!
pixelDst2++;
#else
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFF00) << 16) ;
*pixelDst = dataDst;
*pixelDst2 = dataDst;
pixelDst++; // forward 4 bytes!
pixelDst2++;
dataSrc >>= 16;
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFF00) << 16) ;
*pixelDst = dataDst;
*pixelDst2 = dataDst;
pixelDst++; // forward 4 bytes!
pixelDst2++;
#endif
}
}
return 0;
}
#endif
/**
* Optimized 8 bit zoomer for resizing by a factor of 4. Doesn't flip.
* Used internally by _zoomSurfaceY() below.
* source and dest. widths must be multiples of 8 bytes for 64-bit access
*/
static int zoomSurface4X_64bit(SDL_Surface *src, SDL_Surface *dst)
{
Uint64 dataSrc;
Uint64 dataDst;
Uint8 *pixelSrc = (Uint8*)src->pixels;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
int sx, sy;
static bool proclaimed = false;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using modestly fast 4X zoom routine.";
}
for (sy = 0; sy < src->h; ++sy, pixelDstRow += dst->pitch*4)
{
Uint8 *pixelDst = pixelDstRow;
for (sx = 0; sx < src->w; sx += 8, pixelSrc += 8)
{
dataSrc = *((Uint64*) pixelSrc);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
// boo
SDL_Swap64(dataSrc);
#endif
/* expanded form of of data shift:
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFF) << 8) |
((dataSrc & 0xFF) << 16 | ((datasrc & 0xFF) << 24) |
((dataSrc & 0xFF00 ) << 24) | ((dataSrc & 0xFF00) << 32) |
((dataSrc & 0xFF00 ) << 40) | ((dataSrc & 0xFF00) << 48) ;
*/
for (int i = 0; i < 4; ++i)
{
// compact form, combining terms with equal multipliers (shifts)
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFF) << 8) |
((dataSrc & 0xFF) << 16) |
((dataSrc & 0xFFFF ) << 24) | ((dataSrc & 0xFF00) << 32) |
((dataSrc & 0xFF00 ) << 40) | ((dataSrc & 0xFF00) << 48) ;
*((Uint64*)pixelDst) = dataDst;
*((Uint64*)(pixelDst + dst->pitch)) = dataDst;
*((Uint64*)(pixelDst + dst->pitch*2)) = dataDst;
*((Uint64*)(pixelDst + dst->pitch*3)) = dataDst;
pixelDst+=8; // forward 8 bytes!
dataSrc >>= 16;
}
}
}
return 0;
}
#if defined(__WORDSIZE) && (__WORDSIZE == 64) || defined(SIZE_MAX) && (SIZE_MAX > 0xFFFFFFFF)
#else
/**
* Optimized 8 bit zoomer for resizing by a factor of 4. Doesn't flip.
* 32-bit version.
* Used internally by _zoomSurfaceY() below.
* source and dest. widths must be multiples of 4 bytes for 32-bit access
*/
static int zoomSurface4X_32bit(SDL_Surface *src, SDL_Surface *dst)
{
Uint32 dataSrc;
Uint32 dataDst;
Uint8 *pixelSrc = (Uint8*)src->pixels;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
int sx, sy;
static bool proclaimed = false;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using 32-bit 4X zoom routine.";
}
for (sy = 0; sy < src->h; ++sy, pixelDstRow += dst->pitch*4)
{
Uint32 *pixelDst = (Uint32*)pixelDstRow;
Uint32 *pixelDst2 = (Uint32*)(pixelDstRow + dst->pitch);
Uint32 *pixelDst3 = (Uint32*)(pixelDstRow + 2*dst->pitch);
Uint32 *pixelDst4 = (Uint32*)(pixelDstRow + 3*dst->pitch);
for (sx = 0; sx < src->w; sx += 4, pixelSrc += 4)
{
dataSrc = *((Uint32*) pixelSrc);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
// boo
dataSrc = SDL_Swap32(dataSrc);
for (int i = 0; i < 4; ++i)
{
dataDst = SDL_Swap32( (dataSrc & 0xFF) | ((dataSrc & 0xFF) << 8) |
((dataSrc & 0xFF) << 16) | ((dataSrc & 0xFF ) << 24) );
#else
for (int i = 0; i < 4; ++i)
{
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFF) << 8) |
((dataSrc & 0xFF) << 16) | ((dataSrc & 0xFF ) << 24);
#endif
*pixelDst = dataDst;
*pixelDst2 = dataDst;
*pixelDst3 = dataDst;
*pixelDst4 = dataDst;
pixelDst++; // forward 4 bytes!
pixelDst2++;
pixelDst3++;
pixelDst4++;
dataSrc >>= 8;
}
}
}
return 0;
}
#endif
/**
* Optimized 8 bit zoomer for resizing by a factor of 4. Doesn't flip.
* 32-bit version.
* Used internally by _zoomSurfaceY() below.
* source and dest. widths must be multiples of 4 bytes for 32-bit access
*/
static int zoomSurface2X_XAxis_32bit(SDL_Surface *src, SDL_Surface *dst)
{
Uint32 dataSrc;
Uint32 dataDst;
Uint8 *pixelSrc;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
Uint8 *pixelSrcRow = (Uint8*)src->pixels;
int sx;
int dsty;
static bool proclaimed = false;
static Uint32 *say = 0;
Uint32 *csay;
int csy;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using mediocre scaling routine due to screen height.";
}
if ((say = (Uint32 *) realloc(say, (dst->h + 1) * sizeof(Uint32))) == NULL) {
say = 0;
return (-1);
}
csy = 0;
csay = say;
for (int y = 0; y < dst->h; y++) {
csy += src->h;
*csay = 0;
while (csy >= dst->h) {
csy -= dst->h;
(*csay)++;
}
(*csay) *= src->pitch;
csay++;
}
for (dsty = 0; dsty < dst->h; ++dsty, pixelDstRow += dst->pitch)
{
if (!say[dsty]) continue;
Uint32 *pixelDst = (Uint32*)pixelDstRow;
pixelSrc = pixelSrcRow;
pixelSrcRow += say[dsty];
for (sx = 0; sx < src->w; sx += 4, pixelSrc += 4)
{
dataSrc = *((Uint32*) pixelSrc);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
// boo
dataSrc = SDL_Swap32(dataSrc);
for (int i = 0; i < 2; ++i)
{
dataDst = SDL_Swap32( (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFF00) << 16) );
#else
for (int i = 0; i < 2; ++i)
{
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFFFF) << 8) |
((dataSrc & 0xFF00) << 16);
#endif
int j = 0;
do
{
if (dsty + j >= dst->h) break;
*(pixelDst + (dst->pitch/sizeof(Uint32))*j) = dataDst;
} while(say[dsty + ++j] == 0); // fill in all relevant rows
dataSrc >>= 16;
pixelDst++; // forward 4 bytes!
}
}
}
return 0;
}
/**
* Optimized 8 bit zoomer for resizing by a factor of 2. Doesn't flip.
* 32-bit version.
* Used internally by _zoomSurfaceY() below.
* source and dest. widths must be multiples of 4 bytes for 32-bit access
*/
static int zoomSurface4X_XAxis_32bit(SDL_Surface *src, SDL_Surface *dst)
{
Uint32 dataSrc;
Uint32 dataDst;
Uint8 *pixelSrc;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
Uint8 *pixelSrcRow = (Uint8*)src->pixels;
int sx;
int dsty;
static bool proclaimed = false;
static Uint32 *say = 0;
Uint32 *csay;
int csy;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using mediocre scaling routine due to screen height.";
}
if ((say = (Uint32 *) realloc(say, (dst->h + 1) * sizeof(Uint32))) == NULL) {
say = 0;
return (-1);
}
csy = 0;
csay = say;
for (int y = 0; y < dst->h; y++) {
csy += src->h;
*csay = 0;
while (csy >= dst->h) {
csy -= dst->h;
(*csay)++;
}
(*csay) *= src->pitch;
csay++;
}
for (dsty = 0; dsty < dst->h; ++dsty, pixelDstRow += dst->pitch)
{
if (!say[dsty]) continue;
Uint32 *pixelDst = (Uint32*)pixelDstRow;
pixelSrc = pixelSrcRow;
pixelSrcRow += say[dsty];
for (sx = 0; sx < src->w; sx += 4, pixelSrc += 4)
{
dataSrc = *((Uint32*) pixelSrc);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
// boo
dataSrc = SDL_Swap32(dataSrc);
for (int i = 0; i < 4; ++i)
{
dataDst = SDL_Swap32( (dataSrc & 0xFF) | ((dataSrc & 0xFF) << 8) |
((dataSrc & 0xFF) << 16) | ((dataSrc & 0xFF ) << 24) );
#else
for (int i = 0; i < 4; ++i)
{
dataDst = (dataSrc & 0xFF) | ((dataSrc & 0xFF) << 8) |
((dataSrc & 0xFF) << 16) | ((dataSrc & 0xFF ) << 24);
#endif
int j = 0;
do
{
if (dsty + j >= dst->h) break;
*(pixelDst + (dst->pitch/sizeof(Uint32))*j) = dataDst;
} while(say[dsty + ++j] == 0); // fill in all relevant rows
dataSrc >>= 8;
pixelDst++; // forward 4 bytes!
}
}
}
return 0;
}
#ifdef __SSE2__
/**
* Optimized 8 bit zoomer for resizing by a factor of 4. Doesn't flip.
* Used internally by _zoomSurfaceY() below.
* This is an SSE2 version written with Intel intrinsics.
* source and dest. widths must be multiples of 16 bytes for 128-bit access
* and it would help if they were aligned properly... :(
*/
static int zoomSurface4X_SSE2(SDL_Surface *src, SDL_Surface *dst)
{
__m128i dataSrc;
__m128i dataDst;
Uint8 *pixelSrc = (Uint8*)src->pixels;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
int sx, sy;
static bool proclaimed = false;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using SSE2 4X zoom routine.";
}
for (sy = 0; sy < src->h; ++sy, pixelDstRow += dst->pitch*4)
{
__m128i *pixelDst = (__m128i*)pixelDstRow;
__m128i *pixelDst2 = (__m128i*)((Uint8*)pixelDstRow + dst->pitch);
__m128i *pixelDst3 = (__m128i*)((Uint8*)pixelDstRow + dst->pitch*2);
__m128i *pixelDst4 = (__m128i*)((Uint8*)pixelDstRow + dst->pitch*3);
for (sx = 0; sx < src->w; sx += 16, pixelSrc += 16)
{
dataSrc = *((__m128i*) pixelSrc);
__m128i halfDone = _mm_unpacklo_epi8(dataSrc, dataSrc);
dataDst = _mm_unpacklo_epi8(halfDone, halfDone);
/* #define WRITE_DST if ((char*)pixelDst4 + 128 > (char*)dst->pixels+(dst->w*dst->pitch)) { Log(LOG_ERROR) << "HELL"; exit(0); } \ */
#define WRITE_DST *(pixelDst++) = dataDst; \
*(pixelDst2++) = dataDst; \
*(pixelDst3++) = dataDst; \
*(pixelDst4++) = dataDst; \
WRITE_DST;
dataDst = _mm_unpackhi_epi8(halfDone, halfDone);
WRITE_DST;
halfDone = _mm_unpackhi_epi8(dataSrc, dataSrc);
dataDst = _mm_unpacklo_epi8(halfDone, halfDone);
WRITE_DST;
dataDst = _mm_unpackhi_epi8(halfDone, halfDone);
WRITE_DST;
}
}
return 0;
}
/**
* Optimized 8 bit zoomer for resizing by a factor of 2. Doesn't flip.
* Used internally by _zoomSurfaceY() below.
* This is an SSE2 version written with Intel intrinsics.
* source and dest. widths must be multiples of 16 bytes for 128-bit access
* and it would help if they were aligned properly... :(
*/
static int zoomSurface2X_SSE2(SDL_Surface *src, SDL_Surface *dst)
{
__m128i dataSrc;
__m128i dataDst;
Uint8 *pixelSrc = (Uint8*)src->pixels;
Uint8 *pixelDstRow = (Uint8*)dst->pixels;
int sx, sy;
static bool proclaimed = false;
if (!proclaimed)
{
proclaimed = true;
Log(LOG_INFO) << "Using SSE2 2X zoom routine.";
}
for (sy = 0; sy < src->h; ++sy, pixelDstRow += dst->pitch*2)
{
__m128i *pixelDst = (__m128i*)pixelDstRow;
__m128i *pixelDst2 = (__m128i*)((Uint8*)pixelDstRow + dst->pitch);
for (sx = 0; sx < src->w; sx += 16, pixelSrc += 16)
{
dataSrc = *((__m128i*) pixelSrc);
dataDst = _mm_unpacklo_epi8(dataSrc, dataSrc);
#undef WRITE_DST
#define WRITE_DST *(pixelDst++) = dataDst; \
*(pixelDst2++) = dataDst; \
WRITE_DST;
dataDst = _mm_unpackhi_epi8(dataSrc, dataSrc);
WRITE_DST;
}
}
return 0;
}
/** Checks the SSE2 feature bit returned by the CPUID instruction
*/
bool Zoom::haveSSE2()
{
#ifdef __GNUC__
unsigned int CPUInfo[4];
__get_cpuid(1, CPUInfo, CPUInfo+1, CPUInfo+2, CPUInfo+3);
#elif _WIN32
int CPUInfo[4];
__cpuid(CPUInfo, 1);
#else
return false;
#endif
return (CPUInfo[3] & 0x04000000) ? true : false;
}
#endif
/**
* Wrapper around various software and OpenGL screen buffer pushing functions which zoom.
* Basically called just from Screen::flip()
*/
void Zoom::flipWithZoom(SDL_Surface *src, SDL_Surface *dst, OpenGL *glOut)
{
if (Screen::isOpenGLEnabled() && glOut->buffer_surface)
{
SDL_BlitSurface(src, 0, glOut->buffer_surface->getSurface(), 0); // TODO; this is less than ideal...
glOut->refresh(glOut->linear, glOut->iwidth, glOut->iheight, dst->w, dst->h);
SDL_GL_SwapBuffers();
} else
{
_zoomSurfaceY(src, dst, 0, 0);
}
}
/**
* Internal 8 bit Zoomer without smoothing.
* Source code originally from SDL_gfx (LGPL) with permission by author.
*
* Zooms 8bit palette/Y 'src' surface to 'dst' surface.
* Assumes src and dst surfaces are of 8 bit depth.
* Assumes dst surface was allocated with the correct dimensions.
*
* @param src The surface to zoom (input).
* @param dst The zoomed surface (output).
* @param flipx Flag indicating if the image should be horizontally flipped.
* @param flipy Flag indicating if the image should be vertically flipped.
* @return 0 for success or -1 for error.
*/
int Zoom::_zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy)
{
int x, y;
static Uint32 *sax, *say;
Uint32 *csax, *csay;
int csx, csy;
Uint8 *sp, *dp, *csp;
int dgap;
static bool proclaimed = false;
if (Options::getBool("useHQXFilter"))
{
static bool initDone = false;
if (!initDone)
{
hqxInit();
initDone = true;
}
// HQX_API void HQX_CALLCONV hq2x_32_rb( uint32_t * src, uint32_t src_rowBytes, uint32_t * dest, uint32_t dest_rowBytes, int width, int height );
if (dst->w == src->w * 2 && dst->h == src->h * 2)
{
hq2x_32_rb((uint32_t*) src->pixels, src->pitch, (uint32_t*) dst->pixels, dst->pitch, src->w, src->h);
return 0;
}
if (dst->w == src->w * 3 && dst->h == src->h * 3)
{
hq3x_32_rb((uint32_t*) src->pixels, src->pitch, (uint32_t*) dst->pixels, dst->pitch, src->w, src->h);
return 0;
}
if (dst->w == src->w * 4 && dst->h == src->h * 4)
{
hq4x_32_rb((uint32_t*) src->pixels, src->pitch, (uint32_t*) dst->pixels, dst->pitch, src->w, src->h);
return 0;
}
}
if (Options::getBool("useScaleFilter"))
{
// check the resolution to see which of scale2x, scale3x, etc. we need
if (dst->w == src->w * 2 && dst->h == src->h *2 && !scale_precondition(2, src->format->BytesPerPixel, src->w, src->h))
{
scale(2, dst->pixels, dst->pitch, src->pixels, src->pitch, src->format->BytesPerPixel, src->w, src->h);
return 0;
}
if (dst->w == src->w * 3 && dst->h == src->h *3 && !scale_precondition(3, src->format->BytesPerPixel, src->w, src->h))
{
scale(3, dst->pixels, dst->pitch, src->pixels, src->pitch, src->format->BytesPerPixel, src->w, src->h);
return 0;
}
if (dst->w == src->w * 4 && dst->h == src->h *4 && !scale_precondition(4, src->format->BytesPerPixel, src->w, src->h))
{
scale(4, dst->pixels, dst->pitch, src->pixels, src->pitch, src->format->BytesPerPixel, src->w, src->h);
return 0;
}
}
// if we're scaling by a factor of 2 or 4, try to use a more efficient function
if (src->format->BytesPerPixel == 1 && dst->format->BytesPerPixel == 1)
{
#ifdef __SSE2__
static bool _haveSSE2 = haveSSE2();
if (_haveSSE2 &&
!((ptrdiff_t)src->pixels % 16) &&
!((ptrdiff_t)dst->pixels % 16)) // alignment check
{
if (dst->w == src->w * 2 && dst->h == src->h * 2) return zoomSurface2X_SSE2(src, dst);
else if (dst->w == src->w * 4 && dst->h == src->h * 4) return zoomSurface4X_SSE2(src, dst);
} else
{
static bool complained = false;
if (!complained)
{
Log(LOG_ERROR) << "Misaligned surface buffers.";
}
}
#endif
// __WORDSIZE is defined on Linux, SIZE_MAX on Windows
#if defined(__WORDSIZE) && (__WORDSIZE == 64) || defined(SIZE_MAX) && (SIZE_MAX > 0xFFFFFFFF)
if (dst->w == src->w * 2 && dst->h == src->h * 2) return zoomSurface2X_64bit(src, dst);
else if (dst->w == src->w * 4 && dst->h == src->h * 4) return zoomSurface4X_64bit(src, dst);
#else
if (sizeof(void *) == 8)
{
if (dst->w == src->w * 2 && dst->h == src->h * 2) return zoomSurface2X_64bit(src, dst);
else if (dst->w == src->w * 4 && dst->h == src->h * 4) return zoomSurface4X_64bit(src, dst);
}
else
{
if (dst->w == src->w * 2 && dst->h == src->h * 2) return zoomSurface2X_32bit(src, dst);
else if (dst->w == src->w * 4 && dst->h == src->h * 4) return zoomSurface4X_32bit(src, dst);
}
#endif
// maybe X is scaled by 2 or 4 but not Y?
if (dst->w == src->w * 4) return zoomSurface4X_XAxis_32bit(src, dst);
else if (dst->w == src->w * 2) return zoomSurface2X_XAxis_32bit(src, dst);
}
if (!proclaimed)
{
Log(LOG_INFO) << "Using slower scaling routine. For best results, try a resolution of 640x400 or 1280x800.";
proclaimed = true;
}
/*
* Allocate memory for row increments
*/
if ((sax = (Uint32 *) realloc(sax, (dst->w + 1) * sizeof(Uint32))) == NULL) {
sax = 0;
return (-1);
}
if ((say = (Uint32 *) realloc(say, (dst->h + 1) * sizeof(Uint32))) == NULL) {
say = 0;
//free(sax);
return (-1);
}
/*
* Pointer setup
*/
sp = csp = (Uint8 *) src->pixels;
dp = (Uint8 *) dst->pixels;
dgap = dst->pitch - dst->w;
if (flipx) csp += (src->w-1);
if (flipy) csp = ( (Uint8*)csp + src->pitch*(src->h-1) );
/*
* Precalculate row increments
*/
csx = 0;
csax = sax;
for (x = 0; x < dst->w; x++) {
csx += src->w;
*csax = 0;
while (csx >= dst->w) {
csx -= dst->w;
(*csax)++;
}
(*csax) *= (flipx ? -1 : 1);
csax++;
}
csy = 0;
csay = say;
for (y = 0; y < dst->h; y++) {
csy += src->h;
*csay = 0;
while (csy >= dst->h) {
csy -= dst->h;
(*csay)++;
}
(*csay) *= src->pitch * (flipy ? -1 : 1);
csay++;
}
/*
* Draw
*/
csay = say;
for (y = 0; y < dst->h; y++) {
csax = sax;
sp = csp;
for (x = 0; x < dst->w; x++) {
/*
* Draw
*/
*dp = *sp;
/*
* Advance source pointers
*/
sp += (*csax);
csax++;
/*
* Advance destination pointer
*/
dp++;
}
/*
* Advance source pointer (for row)
*/
csp += (*csay);
csay++;
/*
* Advance destination pointers
*/
dp += dgap;
}
/*
* Never remove temp arrays
*/
//free(sax);
//free(say);
return 0;
}
}