| ID String | English String |
|---|---|
| " << i->first << " | ";
std::string s = wstrToUtf8(i->second);
for (std::string::const_iterator j = s.begin(); j != s.end(); ++j)
{
if (*j == 2 || *j == '\n')
{
htmlFile << " "; } else { htmlFile << *j; } } htmlFile << " |
| {0, 1, 2, ... } | These markers will be replaced by programmer-supplied values before the message is displayed. |
| {ALT} | The rest of the text will be in an alternate color. Using this again will switch back to the primary color. |
| {NEWLINE} | It will be replaced with a line break in the game. |
| {SMALLLINE} | The rest of the text will be in a small font. |
| Language | Suffixes |
|---|---|
| English | _1 n == 1, _2 otherwise |
| French | _1 n < 2, _2 otherwise |
| Czech | _1 n % 100 == 1, _2 2 <= n % 100 <= 4, _3 otherwise |
| Polish | _1 n % 100 == 1, _2 2 <= n % 10 <= 4 && (n % 100 < 10 || n % 100 > 20), _3 otherwise |
| Romanian | _1 n % 100 == 1, _2 n == 0 || 1 <= n % 100 <= 20, _3 otherwise |
| Russian | _1 n % 10 == 1 && n % 100 != 11, _2 2 <= n % 10 <= 4 && (n % 100 < 10 || n % 100 > 20), _3 otherwise |
| Hungarian | _1 for every case. |
| Other languages | _1 n == 1, _2 otherwise |
STR_ENEMIES_0
There are no enemies left.
STR_ENEMIES_1
There is a single enemy left.
STR_ENEMIES_2
There are {N} enemies left.
*/