@@ -90,17 +90,17 @@ void create()
9090 _info.push_back (OptionInfo (" soundVolume" , &soundVolume, MIX_MAX_VOLUME ));
9191 _info.push_back (OptionInfo (" musicVolume" , &musicVolume, MIX_MAX_VOLUME ));
9292 _info.push_back (OptionInfo (" language" , &language, " " ));
93- _info.push_back (OptionInfo (" battleScrollSpeed" , &battleScrollSpeed, 12 )); // 4, 8, 12, 16, 24
93+ _info.push_back (OptionInfo (" battleScrollSpeed" , &battleScrollSpeed, 8 ));
9494 _info.push_back (OptionInfo (" battleEdgeScroll" , (int *)&battleEdgeScroll, SCROLL_AUTO ));
9595 _info.push_back (OptionInfo (" battleScrollDragButton" , &battleScrollDragButton, SDL_BUTTON_MIDDLE ));
9696 _info.push_back (OptionInfo (" battleScrollDragInvert" , &battleScrollDragInvert, false )); // true drags away from the cursor, false drags towards (like a grab)
9797 _info.push_back (OptionInfo (" battleScrollDragTimeTolerance" , &battleScrollDragTimeTolerance, 300 )); // miliSecond
9898 _info.push_back (OptionInfo (" battleScrollDragPixelTolerance" , &battleScrollDragPixelTolerance, 10 )); // count of pixels
99- _info.push_back (OptionInfo (" battleFireSpeed" , &battleFireSpeed, 6 )); // 2, 4, 6, 8, 10, 12
100- _info.push_back (OptionInfo (" battleXcomSpeed" , &battleXcomSpeed, 30 )); // 40, 30, 20, 10, 5, 1
101- _info.push_back (OptionInfo (" battleAlienSpeed" , &battleAlienSpeed, 30 )); // 40, 30, 20, 10, 5, 1
102- _info.push_back (OptionInfo (" battleInstantGrenade" , &battleInstantGrenade, false )); // set to true if you want to play with the alternative grenade handling
103- _info.push_back (OptionInfo (" battleExplosionHeight" , &battleExplosionHeight, 0 )); // 0, 1, 2, 3
99+ _info.push_back (OptionInfo (" battleFireSpeed" , &battleFireSpeed, 6 ));
100+ _info.push_back (OptionInfo (" battleXcomSpeed" , &battleXcomSpeed, 30 ));
101+ _info.push_back (OptionInfo (" battleAlienSpeed" , &battleAlienSpeed, 30 ));
102+ _info.push_back (OptionInfo (" battleInstantGrenade" , &battleInstantGrenade, false ));
103+ _info.push_back (OptionInfo (" battleExplosionHeight" , &battleExplosionHeight, 0 ));
104104 _info.push_back (OptionInfo (" battleNewPreviewPath" , (int *)&battleNewPreviewPath, PATH_NONE )); // requires double-click to confirm moves
105105 _info.push_back (OptionInfo (" fpsCounter" , &fpsCounter, false ));
106106 _info.push_back (OptionInfo (" craftLaunchAlways" , &craftLaunchAlways, false ));
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