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/// Add "original faction" to the SoldierDiaryKills class so we can track enemy kills
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/// Look to see if it's possible to convert the enum AlienState to a string when comparing OR convert the string from the ruleset to an enum AlienState
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// Loop over the vector of vectors of items
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for (std::vector<std::vector<std::string> >::const_iterator listItem = _killCriteriaList->begin(); listItem != _killCriteriaList->end(); ++listItem)
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