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Merge branch 'master' of github.com:SupSuper/OpenXcom
2 parents e283ea5 + a2cd0e6 commit bf17710

304 files changed

Lines changed: 20728 additions & 14723 deletions

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.gitignore

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@@ -71,10 +71,13 @@ bin/data/TERRAIN
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bin/data/UFOGRAPH
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bin/data/UFOINTRO
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bin/data/UNITS
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bin/data/ANIMS
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bin/data/FLOP_INT
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deps/
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docs/html/
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build/
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Dependencies/
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*.*.user
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#Ignore Vim swap files
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*.swp
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#Ignore NetBeans project directory

Makefile.am

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@@ -227,8 +227,8 @@ openxcom_SOURCES = \
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src/Engine/Exception.h \
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src/Engine/FastLineClip.cpp \
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src/Engine/FastLineClip.h \
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src/Engine/Flc.cpp \
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src/Engine/Flc.h \
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src/Engine/FlcPlayer.cpp \
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src/Engine/FlcPlayer.h \
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src/Engine/Font.cpp \
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src/Engine/Font.h \
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src/Engine/Game.cpp \
@@ -411,6 +411,8 @@ openxcom_SOURCES = \
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src/Menu/ErrorMessageState.h \
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src/Menu/ListLoadState.cpp \
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src/Menu/ListLoadState.h \
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src/Menu/ListLoadOriginalState.cpp \
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src/Menu/ListLoadOriginalState.h \
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src/Menu/MainMenuState.cpp \
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src/Menu/MainMenuState.h \
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src/Menu/NewBattleState.cpp \
@@ -490,6 +492,8 @@ openxcom_SOURCES = \
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src/Ruleset/MapData.h \
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src/Ruleset/MapDataSet.cpp \
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src/Ruleset/MapDataSet.h \
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src/Ruleset/MapScript.cpp \
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src/Ruleset/MapScript.h \
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src/Ruleset/MCDPatch.cpp \
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src/Ruleset/MCDPatch.h \
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src/Ruleset/RuleAlienMission.cpp \
@@ -524,6 +528,8 @@ openxcom_SOURCES = \
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src/Ruleset/RuleTerrain.h \
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src/Ruleset/RuleUfo.cpp \
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src/Ruleset/RuleUfo.h \
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src/Ruleset/RuleVideo.cpp \
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src/Ruleset/RuleVideo.h \
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src/Ruleset/SoldierNamePool.cpp \
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src/Ruleset/SoldierNamePool.h \
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src/Ruleset/StatString.h \
@@ -578,6 +584,9 @@ openxcom_SOURCES = \
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src/Savegame/SavedBattleGame.h \
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src/Savegame/SavedGame.cpp \
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src/Savegame/SavedGame.h \
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src/Savegame/SaveConverter.cpp \
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src/Savegame/SaveConverter.h \
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src/Savegame/SaveConverterXcom1.h \
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src/Savegame/SerializationHelper.h \
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src/Savegame/SerializationHelper.cpp \
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src/Savegame/Soldier.cpp \
@@ -618,6 +627,20 @@ openxcom_SOURCES = \
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src/Ufopaedia/ArticleStateTextImage.h \
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src/Ufopaedia/ArticleStateTFTD.cpp \
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src/Ufopaedia/ArticleStateTFTD.h \
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src/Ufopaedia/ArticleStateTFTDArmor.cpp \
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src/Ufopaedia/ArticleStateTFTDArmor.h \
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src/Ufopaedia/ArticleStateTFTDCraft.cpp \
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src/Ufopaedia/ArticleStateTFTDCraft.h \
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src/Ufopaedia/ArticleStateTFTDCraftWeapon.cpp \
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src/Ufopaedia/ArticleStateTFTDCraftWeapon.h \
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src/Ufopaedia/ArticleStateTFTDFacility.cpp \
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src/Ufopaedia/ArticleStateTFTDFacility.h \
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src/Ufopaedia/ArticleStateTFTDItem.cpp \
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src/Ufopaedia/ArticleStateTFTDItem.h \
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src/Ufopaedia/ArticleStateTFTDUso.cpp \
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src/Ufopaedia/ArticleStateTFTDUso.h \
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src/Ufopaedia/ArticleStateTFTDVehicle.cpp \
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src/Ufopaedia/ArticleStateTFTDVehicle.h \
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src/Ufopaedia/ArticleStateUfo.cpp \
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src/Ufopaedia/ArticleStateUfo.h \
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src/Ufopaedia/ArticleStateVehicle.cpp \
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@@ -0,0 +1,76 @@
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mapScripts:
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- type: BOSSBATTLE
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commands:
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- type: addBlock
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groups: 2
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executions: 2
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rects:
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- [1, 0, 1, 1]
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- [3, 2, 1, 1]
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- type: addBlock
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blocks: 15
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rects:
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- [2, 3, 2, 2]
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- type: addBlock
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blocks: 3
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executions: 2
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rects:
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- [0, 1, 2, 2]
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- [4, 3, 2, 2]
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- type: addBlock
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blocks: 2
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executions: 2
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rects:
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- [2, 0, 2, 2]
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- [4, 0, 2, 2]
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- type: addBlock
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blocks: 8
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executions: 2
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rects:
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- [2, 2, 1, 1]
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- [2, 5, 1, 1]
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- type: addBlock
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blocks: 10
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executions: 2
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rects:
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- [0, 3, 1, 1]
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- [5, 5, 1, 1]
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- type: addBlock
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blocks: 13
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executions: 2
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rects:
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- [1, 4, 1, 1]
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- [4, 5, 1, 1]
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- type: addBlock
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blocks: 14
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executions: 2
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rects:
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- [1, 5, 1, 1]
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- [3, 5, 1, 1]
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- type: addBlock
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blocks: 11
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rects:
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- [4, 2, 1, 1]
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- type: addBlock
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blocks: 6
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rects:
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- [0, 5, 1, 1]
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- type: fillArea
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blocks: 7
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- type: digTunnel
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direction: both
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tunnelData:
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level: 0
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MCDReplacements:
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- type: westWall
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set: 2
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entry: 18
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- type: northWall
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set: 2
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entry: 17
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- type: corner
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set: 2
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entry: 19
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- type: floor
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set: 1
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entry: 63

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