Skip to content

Commit 7062344

Browse files
committed
Merge remote-tracking branch 'upstream/master' into loadout_copy_paste
2 parents fab16e7 + f035792 commit 7062344

80 files changed

Lines changed: 1225 additions & 609 deletions

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

Makefile.am

Lines changed: 12 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -26,6 +26,14 @@ desktop_DATA = res/linux/openxcom.desktop
2626

2727
pkgdata_DATA = bin/data/README.txt
2828

29+
mapsdir = $(pkgdatadir)/data/MAPS/
30+
maps_DATA = \
31+
bin/data/MAPS/*
32+
33+
routesdir = $(pkgdatadir)/data/ROUTES/
34+
routes_DATA = \
35+
bin/data/ROUTES/*
36+
2937
weaponsdir = $(pkgdatadir)/data/Resources/Weapons/
3038
weapons_DATA = \
3139
bin/data/Resources/Weapons/*
@@ -460,6 +468,8 @@ openxcom_SOURCES = \
460468
src/Menu/OptionsVideoState.h \
461469
src/Menu/OptionsAudioState.cpp \
462470
src/Menu/OptionsAudioState.h \
471+
src/Menu/OptionsNoAudioState.cpp \
472+
src/Menu/OptionsNoAudioState.h \
463473
src/Menu/OptionsGeoscapeState.cpp \
464474
src/Menu/OptionsGeoscapeState.h \
465475
src/Menu/OptionsModsState.cpp \
@@ -670,6 +680,8 @@ EXTRA_DIST = \
670680
res/windows/openxcom.ico \
671681
$(doc_DATA) \
672682
$(pkgdata_DATA) \
683+
$(maps_DATA) \
684+
$(routes_DATA) \
673685
$(language_DATA) \
674686
$(name_DATA) \
675687
$(weapons_DATA) \

bin/data/Language/Font.dat

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
chars: >
2-
!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~¡¢£¤¥¦§¨©ª«¬®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖŐŰÙÚÛÜÝÞŸßàáâãäåæçèéêëìíîïðñòóôõöőűùúûüýþÿФИСВУАПРШОЛДЬТЩЗЙКЫЕГМЦЧНЯфисвуапршолдьтщзйкыегмцчнябБжЖхХъЪэЭюЮĆĘęąŁćłĄŚśźżŻŹŃńĂăȘȚșțČĎĚŇŘŠŤŮŽčďěňřšťůžЄєŒœіІїЇøØĞŞİğşıΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩαβγδεζηθικλμνξοπρστυφχψωΆΈΉΊΌΎΏάέήίόύώςΐϊ
2+
!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~¡¢£¤¥¦§¨©ª«¬®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖŐŰÙÚÛÜÝÞŸßàáâãäåæçèéêëìíîïðñòóôõöőűùúûüýþÿФИСВУАПРШОЛДЬТЩЗЙКЫЕГМЦЧНЯфисвуапршолдьтщзйкыегмцчнябБжЖхХъЪэЭюЮĆĘęąŁćłĄŚśźżŻŹŃńĂăȘȚșțČĎĚŇŘŠŤŮŽčďěňřšťůžЄєŒœіІїЇøØĞŞİğşıΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩαβγδεζηθικλμνξοπρστυφχψωΆΈΉΊΌΎΏάέήίόύώςΐϊĹĽŔĺľŕ
33
fonts:
44
- id: FONT_BIG
55
image: FontBig.png

bin/data/Language/FontBig.png

78 Bytes
Loading

bin/data/Language/FontSmall.png

492 Bytes
Loading

bin/data/Language/en-GB.yml

Lines changed: 9 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -30,7 +30,7 @@ en-GB:
3030
STR_SILACOID_AUTOPSY_UFOPEDIA: "The core of the creature is extremely hot, and seems to be the basis for a digestive system. Its unique muscle system has tremendous power and speed. Its rock-like skin is not harmed by fire or incendiary ammunition."
3131
STR_CHRYSSALID_UFOPEDIA: "The crab-like claws of this creature are a powerful weapon in close combat. The high metabolism and strength of this creature give it speed and dexterity. Instead of killing its victim it impregnates it with an egg and injects a venom which turns it into a walking zombie. A new Chryssalid will burst from the victim shortly after impregnation. Chryssalids are associated with the Snakeman race."
3232
STR_CHRYSSALID_AUTOPSY: "Chryssalid autopsy"
33-
STR_CHRYSSALID_AUTOPSY_UFOPEDIA: "The exo-skeleton of this creature is extremely tough, but surprisingly vulnerable to explosive ammunition. The brain is well developed, and its cell growth rate very fast. The creature carries twenty eggs which are laid inside other organisms. This creature is a very effective terror weapon."
33+
STR_CHRYSSALID_AUTOPSY_UFOPEDIA: "The exoskeleton of this creature is extremely tough, but surprisingly vulnerable to explosive ammunition. The brain is well developed, and its cell growth rate very fast. The creature carries twenty eggs which are laid inside other organisms. This creature is a very effective terror weapon."
3434
STR_FLOATER_UFOPEDIA: "The Floaters are primarily soldiers and terror agents. They are naturally predatory beasts, genetically engineered and cybernetically enhanced to make formidable warriors. The lower half of the body and most internal organs are surgically removed, and a life support system is installed. This implant contains an anti-gravity unit which enables the creature to float, albeit unsteadily, through the air."
3535
STR_FLOATER_AUTOPSY: "Floater autopsy"
3636
STR_FLOATER_AUTOPSY_UFOPEDIA: "The creature has been drastically altered by surgery. The device which seems to form the core of the body is a life support system, taking over the function of heart, lungs and digestive system. This would enable the creature to survive in extremely hostile environments. The brain is smaller than ours, but the sensory organs are well developed."
@@ -1164,8 +1164,8 @@ en-GB:
11641164
STR_SKIPNEXTTURNSCREEN: "Skip \"Next Turn\" screen"
11651165
STR_SKIPNEXTTURNSCREEN_DESC: "\"Next Turn\" screens during battle are advanced automatically after a short delay."
11661166
STR_NOT_ENOUGH_SPACE: "Not Enough Space!"
1167-
STR_WEAPONSELFDESTRUCTION: "Alien weapon self destruction"
1168-
STR_WEAPONSELFDESTRUCTION_DESC: "Weapons carried by aliens will self destruct if their owner is killed, like in XCOM 2012."
1167+
STR_WEAPONSELFDESTRUCTION: "Alien weapon self-destruction"
1168+
STR_WEAPONSELFDESTRUCTION_DESC: "Weapons carried by aliens will self-destruct if their owner is killed, like in XCOM 2012."
11691169
STR_SPENDRESEARCHEDITEMS: "Spend researched items"
11701170
STR_SPENDRESEARCHEDITEMS_DESC: "Researched items are disassembled and removed from your stores, like in XCOM 2012. After \"researching\" living aliens, the body will be returned to the base stores."
11711171
STR_SAVE_VOXEL_VIEW: "Save First-Person Screenshot"
@@ -1228,7 +1228,6 @@ en-GB:
12281228
STR_LETTERBOXED: "Letterboxed"
12291229
STR_LETTERBOXED_DESC: "Letterboxes the display to maintain the original aspect ratio."
12301230
STR_RESIZABLE: "Resizable"
1231-
STR_RESIZABLE_DESC: "Makes the game window resizable."
12321231
STR_LOCK_MOUSE: "Lock Mouse"
12331232
STR_LOCK_MOUSE_DESC: "Keeps the mouse cursor from leaving the game window. Not recommended for multitasking."
12341233
STR_MUSIC_VOLUME: "Music Volume"
@@ -1281,7 +1280,7 @@ en-GB:
12811280
STR_TOOLTIPS: "Tooltips"
12821281
STR_TOOLTIPS_DESC: "Displays tooltips for the Battlescape buttons."
12831282
STR_DEATH_NOTIFICATIONS: "Death Notifications"
1284-
STR_DEATH_NOTIFICATIONS_DESC: "Display a notification every time one of your soldiers dies."
1283+
STR_DEATH_NOTIFICATIONS_DESC: "Pop up a notification detailing who was killed whenever a soldier dies."
12851284
STR_SHOW_FUNDS: "Show Funds"
12861285
STR_SHOW_FUNDS_DESC: "Shows your current funds next to the Geoscape clock."
12871286
STR_MISSION_GENERATOR: "MISSION GENERATOR"
@@ -1326,7 +1325,7 @@ en-GB:
13261325
STR_FULL_DISPLAY: "Full Display"
13271326
STR_FPS_LIMIT: "FPS limit"
13281327
STR_FPS_LIMIT_DESC: "Limits the number of screen updates per second, 0 for no limit. If OpenGL rendering is enabled, the game uses Vsync instead."
1329-
STR_NOALIENPANICMESSAGES: "Supress panic messages for aliens"
1328+
STR_NOALIENPANICMESSAGES: "Suppress panic messages for aliens"
13301329
STR_NOALIENPANICMESSAGES_DESC: "Don't show panic messages for aliens unless they are visible to the player."
13311330
STR_ALIENBLEEDING: "Alien bleeding"
13321331
STR_ALIENBLEEDING_DESC: "Allows fatal wounds to be inflicted on most aliens."
@@ -1347,3 +1346,7 @@ en-GB:
13471346
STR_PREFERRED_SFX_FORMAT_DESC: "Chooses the preferred sound effects format to use when multiple ones are available."
13481347
STR_PREFERRED_FORMAT_AUTO: "Auto"
13491348
STR_CURRENT_FORMAT: "Current: {0}"
1349+
STR_MELEE_ACCURACY: "MELEE ACCURACY"
1350+
STR_FORCE_FIRE: "Override Line of Fire"
1351+
STR_FORCE_FIRE_DESC: "Enables forcing your soldiers to take a shot when holding CTRL, regardless of line of fire rules."
1352+
STR_NO_AUDIO_HARDWARE_DETECTED: "No audio hardware detected"

bin/data/Language/en-US.yml

Lines changed: 9 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -30,7 +30,7 @@ en-US:
3030
STR_SILACOID_AUTOPSY_UFOPEDIA: "The core of the creature is extremely hot, and seems to be the basis for a digestive system. Its unique muscle system has tremendous power and speed. Its rock-like skin is not harmed by fire or incendiary ammunition."
3131
STR_CHRYSSALID_UFOPEDIA: "The crab-like claws of this creature are a powerful weapon in close combat. The high metabolism and strength of this creature give it speed and dexterity. Instead of killing its victim it impregnates it with an egg and injects a venom which turns it into a walking zombie. A new Chryssalid will burst from the victim shortly after impregnation. Chryssalids are associated with the Snakeman race."
3232
STR_CHRYSSALID_AUTOPSY: "Chryssalid autopsy"
33-
STR_CHRYSSALID_AUTOPSY_UFOPEDIA: "The exo-skeleton of this creature is extremely tough, but surprisingly vulnerable to explosive ammunition. The brain is well developed, and its cell growth rate very fast. The creature carries twenty eggs which are laid inside other organisms. This creature is a very effective terror weapon."
33+
STR_CHRYSSALID_AUTOPSY_UFOPEDIA: "The exoskeleton of this creature is extremely tough, but surprisingly vulnerable to explosive ammunition. The brain is well developed, and its cell growth rate very fast. The creature carries twenty eggs which are laid inside other organisms. This creature is a very effective terror weapon."
3434
STR_FLOATER_UFOPEDIA: "The Floaters are primarily soldiers and terror agents. They are naturally predatory beasts, genetically engineered and cybernetically enhanced to make formidable warriors. The lower half of the body and most internal organs are surgically removed, and a life support system is installed. This implant contains an anti-gravity unit which enables the creature to float, albeit unsteadily, through the air."
3535
STR_FLOATER_AUTOPSY: "Floater autopsy"
3636
STR_FLOATER_AUTOPSY_UFOPEDIA: "The creature has been drastically altered by surgery. The device which seems to form the core of the body is a life support system, taking over the function of heart, lungs and digestive system. This would enable the creature to survive in extremely hostile environments. The brain is smaller than ours, but the sensory organs are well developed."
@@ -1164,8 +1164,8 @@ en-US:
11641164
STR_SKIPNEXTTURNSCREEN: "Skip \"Next Turn\" screen"
11651165
STR_SKIPNEXTTURNSCREEN_DESC: "\"Next Turn\" screens during battle are advanced automatically after a short delay."
11661166
STR_NOT_ENOUGH_SPACE: "Not Enough Space!"
1167-
STR_WEAPONSELFDESTRUCTION: "Alien weapon self destruction"
1168-
STR_WEAPONSELFDESTRUCTION_DESC: "Weapons carried by aliens will self destruct if their owner is killed, like in XCOM 2012."
1167+
STR_WEAPONSELFDESTRUCTION: "Alien weapon self-destruction"
1168+
STR_WEAPONSELFDESTRUCTION_DESC: "Weapons carried by aliens will self-destruct if their owner is killed, like in XCOM 2012."
11691169
STR_SPENDRESEARCHEDITEMS: "Spend researched items"
11701170
STR_SPENDRESEARCHEDITEMS_DESC: "Researched items are disassembled and removed from your stores, like in XCOM 2012. After \"researching\" living aliens, the body will be returned to the base stores."
11711171
STR_SAVE_VOXEL_VIEW: "Save First-Person Screenshot"
@@ -1228,7 +1228,6 @@ en-US:
12281228
STR_LETTERBOXED: "Letterboxed"
12291229
STR_LETTERBOXED_DESC: "Letterboxes the display to maintain the original aspect ratio."
12301230
STR_RESIZABLE: "Resizable"
1231-
STR_RESIZABLE_DESC: "Makes the game window resizable."
12321231
STR_LOCK_MOUSE: "Lock Mouse"
12331232
STR_LOCK_MOUSE_DESC: "Keeps the mouse cursor from leaving the game window. Not recommended for multitasking."
12341233
STR_MUSIC_VOLUME: "Music Volume"
@@ -1281,7 +1280,7 @@ en-US:
12811280
STR_TOOLTIPS: "Tooltips"
12821281
STR_TOOLTIPS_DESC: "Displays tooltips for the Battlescape buttons."
12831282
STR_DEATH_NOTIFICATIONS: "Death Notifications"
1284-
STR_DEATH_NOTIFICATIONS_DESC: "Display a notification every time one of your soldiers dies."
1283+
STR_DEATH_NOTIFICATIONS_DESC: "Pop up a notification detailing who was killed whenever a soldier dies."
12851284
STR_SHOW_FUNDS: "Show Funds"
12861285
STR_SHOW_FUNDS_DESC: "Shows your current funds next to the Geoscape clock."
12871286
STR_MISSION_GENERATOR: "MISSION GENERATOR"
@@ -1326,7 +1325,7 @@ en-US:
13261325
STR_FULL_DISPLAY: "Full Display"
13271326
STR_FPS_LIMIT: "FPS limit"
13281327
STR_FPS_LIMIT_DESC: "Limits the number of screen updates per second, 0 for no limit. If OpenGL rendering is enabled, the game uses Vsync instead."
1329-
STR_NOALIENPANICMESSAGES: "Supress panic messages for aliens"
1328+
STR_NOALIENPANICMESSAGES: "Suppress panic messages for aliens"
13301329
STR_NOALIENPANICMESSAGES_DESC: "Don't show panic messages for aliens unless they are visible to the player."
13311330
STR_ALIENBLEEDING: "Alien bleeding"
13321331
STR_ALIENBLEEDING_DESC: "Allows fatal wounds to be inflicted on most aliens."
@@ -1347,3 +1346,7 @@ en-US:
13471346
STR_PREFERRED_SFX_FORMAT_DESC: "Chooses the preferred sound effects format to use when multiple ones are available."
13481347
STR_PREFERRED_FORMAT_AUTO: "Auto"
13491348
STR_CURRENT_FORMAT: "Current: {0}"
1349+
STR_MELEE_ACCURACY: "MELEE ACCURACY"
1350+
STR_FORCE_FIRE: "Override Line of Fire"
1351+
STR_FORCE_FIRE_DESC: "Enables forcing your soldiers to take a shot when holding CTRL, regardless of line of fire rules."
1352+
STR_NO_AUDIO_HARDWARE_DETECTED: "No audio hardware detected"

install/win/installer.nsi

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -92,6 +92,7 @@
9292
;Languages
9393

9494
!insertmacro MUI_LANGUAGE "English" ;first language is the default language
95+
!insertmacro MUI_LANGUAGE "French"
9596
!insertmacro MUI_LANGUAGE "German"
9697
!insertmacro MUI_LANGUAGE "Russian"
9798
!insertmacro MUI_LANGUAGE "PortugueseBR"

0 commit comments

Comments
 (0)