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Copy pathTarget.cpp
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178 lines (163 loc) · 3.57 KB
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/*
* Copyright 2010-2015 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#define _USE_MATH_DEFINES
#include "Target.h"
#include <cmath>
#include "Craft.h"
#include "SerializationHelper.h"
namespace OpenXcom
{
/**
* Initializes a target with blank coordinates.
*/
Target::Target() : _lon(0.0), _lat(0.0), _depth(0)
{
}
/**
* Make sure no crafts are chasing this target.
*/
Target::~Target()
{
for (size_t i = 0; i < _followers.size(); ++i)
{
Craft *craft = dynamic_cast<Craft*>(_followers[i]);
if (craft)
{
craft->returnToBase();
}
}
}
/**
* Loads the target from a YAML file.
* @param node YAML node.
*/
void Target::load(const YAML::Node &node)
{
_lon = node["lon"].as<double>(_lon);
_lat = node["lat"].as<double>(_lat);
_depth = node["depth"].as<int>(_depth);
}
/**
* Saves the target to a YAML file.
* @returns YAML node.
*/
YAML::Node Target::save() const
{
YAML::Node node;
node["lon"] = serializeDouble(_lon);
node["lat"] = serializeDouble(_lat);
if (_depth)
node["depth"] = _depth;
return node;
}
/**
* Saves the target's unique identifiers to a YAML file.
* @return YAML node.
*/
YAML::Node Target::saveId() const
{
YAML::Node node;
node["lon"] = serializeDouble(_lon);
node["lat"] = serializeDouble(_lat);
return node;
}
/**
* Returns the longitude coordinate of the target.
* @return Longitude in radian.
*/
double Target::getLongitude() const
{
return _lon;
}
/**
* Changes the longitude coordinate of the target.
* @param lon Longitude in radian.
*/
void Target::setLongitude(double lon)
{
_lon = lon;
// Keep between 0 and 2xPI
while (_lon < 0)
_lon += 2 * M_PI;
while (_lon >= 2 * M_PI)
_lon -= 2 * M_PI;
}
/**
* Returns the latitude coordinate of the target.
* @return Latitude in radian.
*/
double Target::getLatitude() const
{
return _lat;
}
/**
* Changes the latitude coordinate of the target.
* @param lat Latitude in radian.
*/
void Target::setLatitude(double lat)
{
_lat = lat;
// If you travel past a pole, continue on the other side of the globe.
if (_lat < -M_PI/2)
{
_lat = -M_PI - _lat;
setLongitude(_lon + M_PI);
}
else if (_lat > M_PI/2)
{
_lat = M_PI - _lat;
setLongitude(_lon - M_PI);
}
}
/**
* Returns the list of crafts currently
* following this target.
* @return Pointer to list of crafts.
*/
std::vector<Target*> *Target::getFollowers()
{
return &_followers;
}
/**
* Returns the great circle distance to another
* target on the globe.
* @param target Pointer to other target.
* @returns Distance in radian.
*/
double Target::getDistance(const Target *target) const
{
return acos(cos(_lat) * cos(target->getLatitude()) * cos(target->getLongitude() - _lon) + sin(_lat) * sin(target->getLatitude()));
}
/**
* Gets the mission site's depth.
* @return the depth of the site.
*/
int Target::getSiteDepth()
{
return _depth;
}
/**
* Sets the mission site's depth.
* @param depth the depth we want.
*/
void Target::setSiteDepth(int depth)
{
_depth = depth;
}
}