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Copy pathResourcePack.cpp
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244 lines (229 loc) · 6.47 KB
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/*
* Copyright 2010-2013 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ResourcePack.h"
#include "../Engine/Palette.h"
#include "../Engine/Font.h"
#include "../Engine/Surface.h"
#include "../Engine/SurfaceSet.h"
#include "../Engine/Music.h"
#include "../Geoscape/Polygon.h"
#include "../Geoscape/Polyline.h"
#include "../Engine/SoundSet.h"
#include "../Engine/Sound.h"
#include "../Engine/RNG.h"
#include "../Engine/Options.h"
namespace OpenXcom
{
/**
* Initializes a blank resource set pointing to a folder.
*/
ResourcePack::ResourcePack() : _palettes(), _fonts(), _surfaces(), _sets(), _sounds(), _polygons(), _polylines(), _musics()
{
_muteMusic = new Music();
_muteSound = new Sound();
}
/**
* Deletes all the loaded resources.
*/
ResourcePack::~ResourcePack()
{
delete _muteMusic;
delete _muteSound;
for (std::map<std::string, Font*>::iterator i = _fonts.begin(); i != _fonts.end(); ++i)
{
delete i->second;
}
for (std::map<std::string, Surface*>::iterator i = _surfaces.begin(); i != _surfaces.end(); ++i)
{
delete i->second;
}
for (std::map<std::string, SurfaceSet*>::iterator i = _sets.begin(); i != _sets.end(); ++i)
{
delete i->second;
}
for (std::list<Polygon*>::iterator i = _polygons.begin(); i != _polygons.end(); ++i)
{
delete *i;
}
for (std::list<Polyline*>::iterator i = _polylines.begin(); i != _polylines.end(); ++i)
{
delete *i;
}
for (std::map<std::string, Palette*>::iterator i = _palettes.begin(); i != _palettes.end(); ++i)
{
delete i->second;
}
for (std::map<std::string, Music*>::iterator i = _musics.begin(); i != _musics.end(); ++i)
{
delete i->second;
}
for (std::map<std::string, SoundSet*>::iterator i = _sounds.begin(); i != _sounds.end(); ++i)
{
delete i->second;
}
}
/**
* Returns a specific font from the resource set.
* @param name Name of the font.
* @return Pointer to the font.
*/
Font *ResourcePack::getFont(const std::string &name) const
{
std::map<std::string, Font*>::const_iterator i = _fonts.find(name);
if (_fonts.end() != i) return i->second; else return 0;
}
/**
* Returns a specific surface from the resource set.
* @param name Name of the surface.
* @return Pointer to the surface.
*/
Surface *ResourcePack::getSurface(const std::string &name) const
{
std::map<std::string, Surface*>::const_iterator i = _surfaces.find(name);
if (_surfaces.end() != i) return i->second; else return 0;
}
/**
* Returns a specific surface set from the resource set.
* @param name Name of the surface set.
* @return Pointer to the surface set.
*/
SurfaceSet *ResourcePack::getSurfaceSet(const std::string &name) const
{
std::map<std::string, SurfaceSet*>::const_iterator i = _sets.find(name);
if (_sets.end() != i) return i->second; else return 0;
}
/**
* Returns the list of polygons in the resource set.
* @return Pointer to the list of polygons.
*/
std::list<Polygon*> *ResourcePack::getPolygons()
{
return &_polygons;
}
/**
* Returns the list of polylines in the resource set.
* @return Pointer to the list of polylines.
*/
std::list<Polyline*> *ResourcePack::getPolylines()
{
return &_polylines;
}
/**
* Returns a specific music from the resource set.
* @param name Name of the music.
* @return Pointer to the music.
*/
Music *ResourcePack::getMusic(const std::string &name) const
{
if (Options::getBool("mute"))
{
return _muteMusic;
}
else
{
std::map<std::string, Music*>::const_iterator i = _musics.find(name);
if (_musics.end() != i) return i->second; else return 0;
}
}
/**
* Returns a random music from the resource set.
* @param name Name of the music to pick from.
* @return Pointer to the music.
*/
Music *ResourcePack::getRandomMusic(const std::string &name) const
{
if (Options::getBool("mute"))
{
return _muteMusic;
}
else
{
std::vector<Music*> music;
for (std::map<std::string, Music*>::const_iterator i = _musics.begin(); i != _musics.end(); ++i)
{
if (i->first.find(name) != std::string::npos)
{
music.push_back(i->second);
}
}
if (_musics.empty())
return _muteMusic;
else
return music[RNG::generate(0, music.size()-1)];
}
}
/**
* Returns a specific sound from the resource set.
* @param set Name of the sound set.
* @param sound ID of the sound.
* @return Pointer to the sound.
*/
Sound *ResourcePack::getSound(const std::string &set, unsigned int sound) const
{
if (Options::getBool("mute"))
{
return _muteSound;
}
else
{
std::map<std::string, SoundSet*>::const_iterator i = _sounds.find(set);
if (_sounds.end() != i) return i->second->getSound(sound); else return 0;
}
}
/**
* Returns a specific palette from the resource set.
* @param name Name of the palette.
* @return Pointer to the palette.
*/
Palette *ResourcePack::getPalette(const std::string &name) const
{
std::map<std::string, Palette*>::const_iterator i = _palettes.find(name);
if (_palettes.end() != i) return i->second; else return 0;
}
/**
* Changes the palette of all the graphics in the resource set.
* @param colors Pointer to the set of colors.
* @param firstcolor Offset of the first color to replace.
* @param ncolors Amount of colors to replace.
*/
void ResourcePack::setPalette(SDL_Color *colors, int firstcolor, int ncolors)
{
for (std::map<std::string, Font*>::iterator i = _fonts.begin(); i != _fonts.end(); ++i)
{
i->second->getSurface()->setPalette(colors, firstcolor, ncolors);
}
for (std::map<std::string, Surface*>::iterator i = _surfaces.begin(); i != _surfaces.end(); ++i)
{
if(i->first.substr(i->first.length()-3, i->first.length()) != "LBM")
i->second->setPalette(colors, firstcolor, ncolors);
}
for (std::map<std::string, SurfaceSet*>::iterator i = _sets.begin(); i != _sets.end(); ++i)
{
i->second->setPalette(colors, firstcolor, ncolors);
}
}
/**
* Returns the list of voxeldata in the resource set.
* @return Pointer to the list of voxeldata.
*/
std::vector<Uint16> *ResourcePack::getVoxelData()
{
return &_voxelData;
}
}