#include "DeclaredStates.h" // Process data for FUNCTION STRING PARAMETER void DeclaredStates::ProcessStateData_FunctionCallStringArg(string p_sString) { FunctionCalls::AddFunctionCallStringParameter(p_sString); } // Process data for FUNCTION INT PARAMETER void DeclaredStates::ProcessStateData_FunctionCallIntArg(string p_sString) { FunctionCalls::AddFunctionCallIntParameter(p_sString); } // Process data for FUNCTION NAME void DeclaredStates::ProcessStateData_FunctionName(string p_sString) { DeclaredFunctions::AddFunctionName(p_sString); } // Process data for FUNCTION DLL NAME void DeclaredStates::ProcessStateData_FunctionDLLName(string p_sString) { DeclaredFunctions::AddFunctionDLLName(p_sString); }