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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.CommandStateObserver;
namespace Unity.GraphToolsFoundation.Editor
{
/// <summary>
/// A way to fix an error.
/// </summary>
class QuickFix
{
/// <summary>
/// The description of the fix.
/// </summary>
public string Description { get; }
/// <summary>
/// The action to execute to fix the error.
/// </summary>
public Action<ICommandTarget> QuickFixAction { get; }
/// <summary>
/// Initializes a new instance of the <see cref="QuickFix" /> class.
/// </summary>
/// <param name="description">The description of the fix.</param>
/// <param name="quickFixAction">The action to execute to fix the error.</param>
public QuickFix(string description, Action<ICommandTarget> quickFixAction)
{
Description = description;
QuickFixAction = quickFixAction;
}
}
}