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26 lines (22 loc) · 755 Bytes
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEditor.Scripting.ScriptCompilation
{
internal interface ISafeModeInfo
{
string[] GetWhiteListAssemblyNames();
}
[NativeHeader("Editor/Src/ScriptCompilation/ScriptCompilationPipeline.h")]
internal class SafeModeInfo : ISafeModeInfo
{
public string[] GetWhiteListAssemblyNames()
{
return GetWhiteListAssemblyNamesInternal();
}
[FreeFunction("GetSafeModeWhiteListTargetAssemblies")]
public static extern string[] GetWhiteListAssemblyNamesInternal();
}
}