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27 lines (24 loc) · 960 Bytes
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine.Bindings;
namespace UnityEngine.Windows
{
public static partial class Input
{
public static void ForwardRawInput(IntPtr rawInputHeaderIndices, IntPtr rawInputDataIndices, uint indicesCount, IntPtr rawInputData, uint rawInputDataSize)
{
unsafe
{
ForwardRawInput((uint*)rawInputHeaderIndices, (uint*)rawInputDataIndices, indicesCount, (byte*)rawInputData, rawInputDataSize);
}
}
public unsafe static void ForwardRawInput(uint* rawInputHeaderIndices, uint* rawInputDataIndices, uint indicesCount, byte* rawInputData, uint rawInputDataSize)
{
throw new NotSupportedException();
}
}
}