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40 lines (33 loc) · 1.28 KB
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine.Bindings;
using UnityEngine.Internal;
namespace UnityEngine
{
[NativeHeader("Runtime/Mono/AsyncOperationAwaitable.h")]
public partial class Awaitable
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Awaitable FromAsyncOperation(AsyncOperation op, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
var ptr = FromAsyncOperationInternal(op.m_Ptr);
return FromNativeAwaitableHandle(ptr, cancellationToken);
}
[FreeFunction("Scripting::Awaitables::FromAsyncOperation", ThrowsException = true)]
private static extern IntPtr FromAsyncOperationInternal(IntPtr asyncOperation);
}
public static class AsyncOperationAwaitableExtensions
{
[ExcludeFromDocs]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Awaitable.Awaiter GetAwaiter(this AsyncOperation op)
{
return Awaitable.FromAsyncOperation(op).GetAwaiter();
}
}
}