forked from Unity-Technologies/UnityCsReference
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathAsyncOperation.cs
More file actions
52 lines (46 loc) · 1.28 KB
/
Copy pathAsyncOperation.cs
File metadata and controls
52 lines (46 loc) · 1.28 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using RequiredByNativeCodeAttribute = UnityEngine.Scripting.RequiredByNativeCodeAttribute;
using System;
using UnityEngine.Bindings;
namespace UnityEngine
{
public partial class AsyncOperation : YieldInstruction
{
[VisibleToOtherModules("UnityEngine.AssetBundleModule")]
internal IntPtr m_Ptr;
~AsyncOperation()
{
InternalDestroy(m_Ptr);
}
private System.Action<AsyncOperation> m_completeCallback;
[RequiredByNativeCode]
internal void InvokeCompletionEvent()
{
if (m_completeCallback != null)
{
m_completeCallback(this);
m_completeCallback = null;
}
}
public event System.Action<AsyncOperation> completed
{
add
{
if (isDone)
{
value(this);
}
else
{
m_completeCallback += value;
}
}
remove
{
m_completeCallback -= value;
}
}
}
}