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26 lines (22 loc) · 679 Bytes
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEditor.Build.Reporting
{
[NativeType(Header = "Modules/BuildReportingEditor/Public/BuildReport.h")]
public struct BuildFile
{
public uint id { get; }
public string path { get; }
public string role { get; }
internal bool isOverridingUnityAssembly { get; }
[NativeName("totalSize")]
public ulong size { get; }
public override string ToString()
{
return path;
}
}
}