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21 lines (18 loc) · 795 Bytes
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.CompilationPipeline.Common;
using UnityEngine;
namespace UnityEditor.Scripting.Compilers
{
internal abstract class CompilerBase : IDisposable
{
public abstract string Version { get; }
public abstract void Dispose();
public abstract void WaitForCompilationToFinish();
public abstract void BeginCompiling(AssemblyInfo assemblyInfo, string[] responseFiles, OperatingSystemFamily operatingSystemFamily, string[] systemReferenceDirectories);
public abstract bool Poll();
public abstract UnityEditor.Compilation.CompilerMessage[] GetCompilerMessages();
}
}