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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor.Experimental;
namespace UnityEditor
{
internal class CacheServerToggle
{
private readonly GUIContent m_CacheServerNotEnabledContent;
private readonly GUIContent m_CacheServerDisconnectedContent;
private readonly GUIContent m_CacheServerConnectedContent;
private readonly PopupLocation[] m_PopupLocation;
static CacheServerToggle()
{
AssetDatabaseExperimental.cacheServerConnectionChanged += OnCacherServerConnectionChanged;
}
public CacheServerToggle()
{
m_CacheServerNotEnabledContent = EditorGUIUtility.TrIconContent("CacheServerDisabled", "Cache Server disabled");
m_CacheServerDisconnectedContent = EditorGUIUtility.TrIconContent("CacheServerDisconnected", "Cache Server disconnected");
m_CacheServerConnectedContent = EditorGUIUtility.TrIconContent("CacheServerConnected", "Cache Server connected");
m_PopupLocation = new[] { PopupLocation.AboveAlignRight };
}
public void OnGUI()
{
var content = GetStatusContent();
var style = AppStatusBar.Styles.statusIcon;
var rect = GUILayoutUtility.GetRect(content, style);
if (GUI.Button(rect, content, style))
{
PopupWindow.Show(rect, new CacheServerWindow(), m_PopupLocation);
GUIUtility.ExitGUI();
}
}
private GUIContent GetStatusContent()
{
if (!AssetDatabaseExperimental.IsCacheServerEnabled())
{
return m_CacheServerNotEnabledContent;
}
if (!AssetDatabaseExperimental.IsConnectedToCacheServer())
{
return m_CacheServerDisconnectedContent;
}
return m_CacheServerConnectedContent;
}
private static void OnCacherServerConnectionChanged(AssetDatabaseExperimental.CacheServerConnectionChangedParameters param)
{
AppStatusBar.StatusChanged();
}
}
}