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Copy pathGlobalConfig.cs
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238 lines (212 loc) · 4.34 KB
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using System;
namespace UnityEngine.Networking
{
[Serializable]
public class GlobalConfig
{
private const uint g_MaxTimerTimeout = 12000u;
private const uint g_MaxNetSimulatorTimeout = 12000u;
private const ushort g_MaxHosts = 128;
[SerializeField]
private uint m_ThreadAwakeTimeout;
[SerializeField]
private ReactorModel m_ReactorModel;
[SerializeField]
private ushort m_ReactorMaximumReceivedMessages;
[SerializeField]
private ushort m_ReactorMaximumSentMessages;
[SerializeField]
private ushort m_MaxPacketSize;
[SerializeField]
private ushort m_MaxHosts;
[SerializeField]
private byte m_ThreadPoolSize;
[SerializeField]
private uint m_MinTimerTimeout;
[SerializeField]
private uint m_MaxTimerTimeout;
[SerializeField]
private uint m_MinNetSimulatorTimeout;
[SerializeField]
private uint m_MaxNetSimulatorTimeout;
public uint ThreadAwakeTimeout
{
get
{
return this.m_ThreadAwakeTimeout;
}
set
{
if (value == 0u)
{
throw new ArgumentOutOfRangeException("Minimal thread awake timeout should be > 0");
}
this.m_ThreadAwakeTimeout = value;
}
}
public ReactorModel ReactorModel
{
get
{
return this.m_ReactorModel;
}
set
{
this.m_ReactorModel = value;
}
}
public ushort ReactorMaximumReceivedMessages
{
get
{
return this.m_ReactorMaximumReceivedMessages;
}
set
{
this.m_ReactorMaximumReceivedMessages = value;
}
}
public ushort ReactorMaximumSentMessages
{
get
{
return this.m_ReactorMaximumSentMessages;
}
set
{
this.m_ReactorMaximumSentMessages = value;
}
}
public ushort MaxPacketSize
{
get
{
return this.m_MaxPacketSize;
}
set
{
this.m_MaxPacketSize = value;
}
}
public ushort MaxHosts
{
get
{
return this.m_MaxHosts;
}
set
{
if (value == 0)
{
throw new ArgumentOutOfRangeException("MaxHosts", "Maximum hosts number should be > 0");
}
if (value > 128)
{
throw new ArgumentOutOfRangeException("MaxHosts", "Maximum hosts number should be <= " + 128.ToString());
}
this.m_MaxHosts = value;
}
}
public byte ThreadPoolSize
{
get
{
return this.m_ThreadPoolSize;
}
set
{
this.m_ThreadPoolSize = value;
}
}
public uint MinTimerTimeout
{
get
{
return this.m_MinTimerTimeout;
}
set
{
if (value > this.MaxTimerTimeout)
{
throw new ArgumentOutOfRangeException("MinTimerTimeout should be < MaxTimerTimeout");
}
if (value == 0u)
{
throw new ArgumentOutOfRangeException("MinTimerTimeout should be > 0");
}
this.m_MinTimerTimeout = value;
}
}
public uint MaxTimerTimeout
{
get
{
return this.m_MaxTimerTimeout;
}
set
{
if (value == 0u)
{
throw new ArgumentOutOfRangeException("MaxTimerTimeout should be > 0");
}
if (value > 12000u)
{
throw new ArgumentOutOfRangeException("MaxTimerTimeout should be <=" + 12000u.ToString());
}
this.m_MaxTimerTimeout = value;
}
}
public uint MinNetSimulatorTimeout
{
get
{
return this.m_MinNetSimulatorTimeout;
}
set
{
if (value > this.MaxNetSimulatorTimeout)
{
throw new ArgumentOutOfRangeException("MinNetSimulatorTimeout should be < MaxTimerTimeout");
}
if (value == 0u)
{
throw new ArgumentOutOfRangeException("MinNetSimulatorTimeout should be > 0");
}
this.m_MinNetSimulatorTimeout = value;
}
}
public uint MaxNetSimulatorTimeout
{
get
{
return this.m_MaxNetSimulatorTimeout;
}
set
{
if (value == 0u)
{
throw new ArgumentOutOfRangeException("MaxNetSimulatorTimeout should be > 0");
}
if (value > 12000u)
{
throw new ArgumentOutOfRangeException("MaxNetSimulatorTimeout should be <=" + 12000u.ToString());
}
this.m_MaxNetSimulatorTimeout = value;
}
}
public GlobalConfig()
{
this.m_ThreadAwakeTimeout = 1u;
this.m_ReactorModel = ReactorModel.SelectReactor;
this.m_ReactorMaximumReceivedMessages = 1024;
this.m_ReactorMaximumSentMessages = 1024;
this.m_MaxPacketSize = 2000;
this.m_MaxHosts = 16;
this.m_ThreadPoolSize = 1;
this.m_MinTimerTimeout = 1u;
this.m_MaxTimerTimeout = 12000u;
this.m_MinNetSimulatorTimeout = 1u;
this.m_MaxNetSimulatorTimeout = 12000u;
}
}
}