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44 lines (38 loc) · 865 Bytes
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Copy pathCustomCommand.cs
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44 lines (38 loc) · 865 Bytes
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using System;
using System.Runtime.CompilerServices;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEditor.VersionControl
{
internal sealed class CustomCommand
{
private IntPtr m_thisDummy;
[ThreadAndSerializationSafe]
public extern string name
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
[ThreadAndSerializationSafe]
public extern string label
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
[ThreadAndSerializationSafe]
public extern CommandContext context
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
internal CustomCommand()
{
}
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public extern Task StartTask();
}
}