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1 | 1 | import random |
2 | 2 | import time |
3 | 3 | import sys |
4 | | -# print(""" ──────────────────██ |
5 | | -# ▄───▄▀█▄▄▄▄ |
6 | | -# ─ ▄▀─█▄▄ |
7 | | -# ▄▄▄▀───▀▄ |
8 | | -# ▀────────▀▀ """) |
| 4 | + |
9 | 5 |
|
10 | 6 | def start(): |
11 | 7 | # story generated |
@@ -105,7 +101,7 @@ def level2(): |
105 | 101 | print('You are running far away from the robots') |
106 | 102 |
|
107 | 103 | time.sleep(2) |
108 | | - print(""" ──────────────────██ |
| 104 | + print(""" ──────────────────────██ |
109 | 105 | ▄───▄▀█▄▄▄▄ |
110 | 106 | ─ ▄▀─█▄▄ |
111 | 107 | ▄▄▄▀───▀▄ |
@@ -188,59 +184,160 @@ def level2(): |
188 | 184 | ´´´´´¶¶¶¶¶¶¶¶¶¶¶¶´ |
189 | 185 | ´´´´´´´¶¶¶¶¶¶¶¶ |
190 | 186 | """) |
| 187 | +# question_one = '' |
| 188 | + # while question_one != 'run away' and question_one != 'shoot robot in head': |
| 189 | + items = '' |
| 190 | + while items != 'tank' and items != 'bomb' and items != 'mech suit': |
| 191 | + items = input("which item do you choose - the mech suit, tank or bomb : ") |
191 | 192 |
|
192 | | - items = input("which item do you choose - the mech suit, tank or bomb : ") |
| 193 | + if (items == 'tank'): |
| 194 | + time.sleep(3) |
| 195 | + print('oh no the cyborg has ripped through the tank') |
| 196 | + time.sleep(3) |
| 197 | + print('you are running away to find safety') |
| 198 | + time.sleep(3) |
| 199 | + print('but the cyborg has seen you and captured you') |
193 | 200 |
|
194 | | - if (items == 'tank'): |
195 | | - time.sleep(3) |
196 | | - print('oh no the cyborg has ripped through the tank') |
197 | | - time.sleep(3) |
198 | | - print('you are running away to find safety') |
199 | | - time.sleep(3) |
200 | | - print('but the cyborg has seen you and captured you') |
| 201 | + elif (items == 'bomb'): |
| 202 | + time.sleep(3) |
| 203 | + print('you throw the bomb and it exlodes') |
| 204 | + time.sleep(3) |
| 205 | + print('but it doesnt even lay a scratch on him') |
| 206 | + time.sleep(3) |
| 207 | + print('because he is made from vibranium') |
| 208 | + time.sleep(3) |
| 209 | + print('you are instantly captured now') |
201 | 210 |
|
202 | | - elif (items == 'bomb'): |
203 | | - time.sleep(3) |
204 | | - print('you throw the bomb and it exlodes') |
205 | | - time.sleep(3) |
206 | | - print('but it doesnt even lay a scratch on him') |
207 | | - time.sleep(3) |
208 | | - print('because he is made from vibranium') |
| 211 | + elif (items == "mech suit"): |
| 212 | + time.sleep(3) |
| 213 | + print('you are now in the mech suit') |
| 214 | + time.sleep(3) |
| 215 | + print('the cyborg is running towards you') |
| 216 | + time.sleep(3) |
| 217 | + print('this suit is highly advanced and gives you a ton of diffrent options') |
| 218 | + suit_options() |
| 219 | +# question_one = '' |
| 220 | + # while question_one != 'run away' and question_one != 'shoot robot in head': |
| 221 | +def combat_option(): |
| 222 | + combat_moves = '' |
| 223 | + while combat_moves != 'right hook' and combat_moves != 'head butt': |
209 | 224 | time.sleep(3) |
210 | | - print('you are instantly captured now') |
| 225 | + combat_moves = input("do you want to throw a right hook or head butt: ") |
| 226 | + if (combat_moves == 'right hook'): |
| 227 | + time.sleep(3) |
| 228 | + print('wow your right hook to the cyborg was so DEVASTATING that it has killed him') |
| 229 | + level3() |
| 230 | + elif (combat_moves == 'head butt'): |
| 231 | + time.sleep(3) |
| 232 | + print('incredible your head butt has KNOCKED OUT the cyborg') |
| 233 | + level3() |
211 | 234 |
|
212 | | - elif (items == "mech suit"): |
213 | | - time.sleep(3) |
214 | | - print('you are now in the mech suit') |
| 235 | +def suit_options(): |
215 | 236 | time.sleep(3) |
216 | | - print('the cyborg is running towards you') |
217 | | - time.sleep(3) |
218 | | - print('this suit is highly advanced and gives you a ton of diffrent options') |
| 237 | + select_option = '' |
| 238 | + while select_option != 'rocket fist' and select_option != 'missile' and select_option != 'body slam': |
| 239 | + select_option = input("what would you like to use: rocket fist, missile, body slam: ") |
219 | 240 |
|
220 | | - time.sleep(3) |
221 | | - select_option = input("what would you like to use: rocket fist, missile, body slam: ") |
| 241 | + if (select_option == "rocket fist"): |
| 242 | + time.sleep(3) |
| 243 | + print('good the cyborg is extremely disorientated') |
| 244 | + combat_option() |
| 245 | + # def combat_option(): |
| 246 | + # combat_moves = '' |
| 247 | + # while combat_moves != 'right hook' and combat_moves != 'head butt': |
| 248 | + # time.sleep(3) |
| 249 | + # combat_moves = input("do you want to throw a right hook or head butt: ") |
| 250 | + # if (combat_moves == 'right hook'): |
| 251 | + # time.sleep(3) |
| 252 | + # print('wow your right hook to the cyborg was so DEVASTATING that it has killed him') |
| 253 | + # level3() |
| 254 | + # elif (combat_moves == 'head butt'): |
| 255 | + # time.sleep(3) |
| 256 | + # print('incredible your head butt has KNOCKED OUT the cyborg') |
| 257 | + # level3() |
222 | 258 |
|
223 | | - if (select_option == "rocket fist"): |
224 | | - time.sleep(3) |
225 | | - print('good the cyborg is extremely disorientated') |
226 | | - time.sleep(3) |
227 | | - combat_moves = input("do you want to throw a right hook or head butt: ") |
228 | | - if (combat_moves == 'right hook'): |
| 259 | + elif (select_option == 'missile'): |
229 | 260 | time.sleep(3) |
230 | | - print('wow your right hook to the cyborg was so DEVASTATING that it has killed him') |
231 | | - elif (combat_moves == 'head butt'): |
| 261 | + print('oh no the cyborg is made from vibranium') |
232 | 262 | time.sleep(3) |
233 | | - print('incredible your head butt has KNOCKED OUT the cyborg') |
234 | | - elif (select_option == 'missile'): |
| 263 | + print('the cyborg punches you and takes you back to the robots') |
| 264 | + elif (select_option == 'body slam'): |
| 265 | + time.sleep(3) |
| 266 | + print('the cyborg has been knocked unconsious good job') |
| 267 | + time.sleep(3) |
| 268 | + print('u have enough time to run') |
| 269 | + level3() |
| 270 | + |
| 271 | +def level3(): |
| 272 | + time.sleep(3) |
| 273 | + print('after that battle you are completely drained and are trying to find safety') |
| 274 | + time.sleep(3) |
| 275 | + print('after walking for hours you come across a strange looking object') |
| 276 | + time.sleep(3) |
| 277 | + print('the strange looking object looks like a computer from the past') |
| 278 | + time.sleep(4) |
| 279 | + print(""" |
| 280 | +▐▓█▀▀▀▀▀▀▀▀▀█▓▌░▄▄▄▄▄░ |
| 281 | +▐▓█░░▀░░▀▄░░█▓▌░█▄▄▄█░ |
| 282 | +▐▓█░░▄░░▄▀░░█▓▌░█▄▄▄█░ |
| 283 | +▐▓█▄▄▄▄▄▄▄▄▄█▓▌░█████░ |
| 284 | +░░░░▄▄███▄▄░░░░░█████░ |
| 285 | +
|
| 286 | + """) |
| 287 | + time.sleep(3) |
| 288 | + print('there is a video recording on it') |
| 289 | +# question_one = '' |
| 290 | + # while question_one != 'run away' and question_one != 'shoot robot in head': |
| 291 | + message = '' |
| 292 | + while message != 'yes' and message != 'no': |
| 293 | + message = input('Do you want to play the recording: ') |
| 294 | + if message == 'yes': |
| 295 | + time.sleep(2) |
| 296 | + print('...') |
| 297 | + time.sleep(2) |
| 298 | + print('..') |
| 299 | + time.sleep(2) |
| 300 | + print('.') |
235 | 301 | time.sleep(3) |
236 | | - print('oh no the cyborg is made from vibranium') |
| 302 | + print('Computer: We have found a way to end the war') |
237 | 303 | time.sleep(3) |
238 | | - print('the cyborg punches you and takes you back to the robots') |
239 | | - elif (select_option == 'body slam'): |
| 304 | + print('We have ...') |
| 305 | + time.sleep(5) |
| 306 | + print("Computer: We have created an algorithm which can search and terminate all AI organisms") |
| 307 | + time.sleep(2) |
| 308 | + print('Computer: OH NO') |
240 | 309 | time.sleep(3) |
241 | | - print('the cyborg has been knocked unconsious good job') |
| 310 | + print('Computer: the machines have invaded our base') |
242 | 311 | time.sleep(3) |
243 | | - print('u have enough time to run') |
| 312 | + print("/@)|¬!}{") |
| 313 | + algorithm() |
| 314 | + |
| 315 | +def algorithm(): |
| 316 | + time.sleep(3) |
| 317 | + initiate = '' |
| 318 | + while initiate != 'start' and initiate != 'terminate': |
| 319 | + initiate = input('If you wish to initiate this algorithm please type start or if you wish to terminate the algorithm please type terminate: ') |
| 320 | + if (initiate == 'start'): |
| 321 | + time.sleep(3) |
| 322 | + print('....') |
| 323 | + time.sleep(3) |
| 324 | + print('beep') |
| 325 | + time.sleep(3) |
| 326 | + print('boop') |
| 327 | + time.sleep(3) |
| 328 | + print('boop') |
| 329 | + time.sleep(3) |
| 330 | + print('beep') |
| 331 | + time.sleep(3) |
| 332 | + print('Congratulations you have sucessfully killed all of the robots in this timeline !!!!!!') |
| 333 | + |
| 334 | + |
| 335 | + elif (initiate == 'terminate'): |
| 336 | + time.sleep(3) |
| 337 | + print('WTF !!!!') |
| 338 | + |
| 339 | + |
| 340 | + |
244 | 341 | # option to play again at completion of game |
245 | 342 | play_again = "yes" |
246 | 343 |
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