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Copy pathUnityConnectSettings.bindings.cs
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54 lines (47 loc) · 1.38 KB
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine.Connect
{
[NativeHeader("Modules/UnityConnect/UnityConnectSettings.h")]
internal class UnityConnectSettings : Object
{
[StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
public extern static bool enabled
{
get;
set;
}
[StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
public extern static bool testMode
{
get;
set;
}
[StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
public extern static string eventUrl
{
get;
set;
}
[StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
public extern static string eventOldUrl
{
get;
set;
}
[StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
public extern static string configUrl
{
get;
set;
}
[StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
public extern static int testInitMode
{
get;
set;
}
}
}