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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A6749DFF-E369-4FE6-9019-6B7C555E80EA}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Unity.SerializationLogic</RootNamespace>
<AssemblyName>Unity.SerializationLogic</AssemblyName>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnityEngineTypePredicates.cs" />
<Compile Include="UnitySerializationLogic.cs" />
</ItemGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Tests\bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<NoWarn>1702</NoWarn>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<Prefer32Bit>false</Prefer32Bit>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<HintPath>..\..\External\MonoBleedingEdge\builds\monodistribution\lib\mono\4.5\Facades\netstandard.dll</HintPath>
</Reference>
<Reference Include="Unity.Cecil">
<HintPath>..\..\External\Unity.Cecil\builds\lib\net35\Unity.Cecil.dll</HintPath>
</Reference>
<ProjectReference Include="..\Unity.CecilTools\Unity.CecilTools.gen.csproj">
<Project>{35FF4EBD-85F0-4727-8AC0-32AE4F3723D0}</Project>
<Name>Unity.CecilTools</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
</Project>