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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.Networking;
namespace UnityEngine
{
[Obsolete("Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features")]
public partial class WWW
: CustomYieldInstruction
, IDisposable
{
public static string Escapeurl(string s)
{
return Escapeurl(s, Encoding.UTF8);
}
public static string Escapeurl(string s, Encoding e)
{
return UnityWebRequest.Escapeurl(s, e);
}
public static string UnEscapeurl(string s)
{
return UnEscapeurl(s, Encoding.UTF8);
}
public static string UnEscapeurl(string s, Encoding e)
{
return UnityWebRequest.UnEscapeurl(s, e);
}
public static WWW LoadFromCacheOrDownload(string url, int version)
{
return LoadFromCacheOrDownload(url, version, 0);
}
public static WWW LoadFromCacheOrDownload(string url, int version, uint crc)
{
Hash128 tempHash = new Hash128(0, 0, 0, (uint)version);
return LoadFromCacheOrDownload(url, tempHash, crc);
}
public static WWW LoadFromCacheOrDownload(string url, Hash128 hash)
{
return LoadFromCacheOrDownload(url, hash, 0);
}
public static WWW LoadFromCacheOrDownload(string url, Hash128 hash, uint crc)
{
return new WWW(url, "", hash, crc);
}
public static WWW LoadFromCacheOrDownload(string url, CachedAssetBundle cachedBundle, uint crc = 0)
{
return new WWW(url, cachedBundle.name, cachedBundle.hash, crc);
}
public WWW(string url)
{
_uwr = UnityWebRequest.Get(url);
_uwr.SendWebRequest();
}
public WWW(string url, WWWForm form)
{
_uwr = UnityWebRequest.Post(url, form);
_uwr.chunkedTransfer = false;
_uwr.SendWebRequest();
}
public WWW(string url, byte[] postData)
{
_uwr = new UnityWebRequest(url, UnityWebRequest.kHttpVerbPOST);
_uwr.chunkedTransfer = false;
UploadHandler formUploadHandler = new UploadHandlerRaw(postData);
formUploadHandler.contentType = "application/x-www-form-urlencoded";
_uwr.uploadHandler = formUploadHandler;
_uwr.downloadHandler = new DownloadHandlerBuffer();
_uwr.SendWebRequest();
}
[Obsolete("This overload is deprecated. Use UnityEngine.WWW.WWW(string, byte[], System.Collections.Generic.Dictionary<string, string>) instead.")]
public WWW(string url, byte[] postData, Hashtable headers)
{
var verb = postData == null ? UnityWebRequest.kHttpVerbGET : UnityWebRequest.kHttpVerbPOST;
_uwr = new UnityWebRequest(url, verb);
_uwr.chunkedTransfer = false;
UploadHandler formUploadHandler = new UploadHandlerRaw(postData);
formUploadHandler.contentType = "application/x-www-form-urlencoded";
_uwr.uploadHandler = formUploadHandler;
_uwr.downloadHandler = new DownloadHandlerBuffer();
foreach (var header in headers.Keys)
_uwr.SetRequestHeader((string)header, (string)headers[header]);
_uwr.SendWebRequest();
}
public WWW(string url, byte[] postData, Dictionary<string, string> headers)
{
var verb = postData == null ? UnityWebRequest.kHttpVerbGET : UnityWebRequest.kHttpVerbPOST;
_uwr = new UnityWebRequest(url, verb);
_uwr.chunkedTransfer = false;
UploadHandler formUploadHandler = new UploadHandlerRaw(postData);
formUploadHandler.contentType = "application/x-www-form-urlencoded";
_uwr.uploadHandler = formUploadHandler;
_uwr.downloadHandler = new DownloadHandlerBuffer();
foreach (var header in headers)
_uwr.SetRequestHeader(header.Key, header.Value);
_uwr.SendWebRequest();
}
internal WWW(string url, string name, Hash128 hash, uint crc)
{
_uwr = UnityWebRequestAssetBundle.GetAssetBundle(url, new CachedAssetBundle(name, hash), crc);
_uwr.SendWebRequest();
}
public AssetBundle assetBundle
{
get
{
if (_assetBundle == null)
{
if (!WaitUntilDoneIfPossible())
return null;
if (_uwr.result == UnityWebRequest.Result.ConnectionError)
return null;
var dh = _uwr.downloadHandler as DownloadHandlerAssetBundle;
if (dh != null)
_assetBundle = dh.assetBundle;
else
{
var data = bytes;
if (data == null)
return null;
_assetBundle = AssetBundle.LoadFromMemory(data);
}
}
return _assetBundle;
}
}
// Returns a [[AudioClip]] generated from the downloaded data (RO).
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Obsolete msg (UnityUpgradable) -> * UnityEngine.WWW.GetAudioClip()", true)]
public Object audioClip { get { return null; } }
public byte[] bytes
{
get
{
if (!WaitUntilDoneIfPossible())
return new byte[] {};
if (_uwr.result == UnityWebRequest.Result.ConnectionError)
return new byte[] {};
var dh = _uwr.downloadHandler;
if (dh == null)
return new byte[] {};
return dh.data;
}
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Obsolete msg (UnityUpgradable) -> * UnityEngine.WWW.GetMovieTexture()", true)]
public Object movie { get { return null; } }
[Obsolete("WWW.size is obsolete. Please use WWW.bytesDownloaded instead")]
public int size { get { return bytesDownloaded; } }
public int bytesDownloaded
{
get { return (int)_uwr.downloadedBytes; }
}
public string error
{
get
{
if (!_uwr.isDone)
return null;
if (_uwr.result == UnityWebRequest.Result.ConnectionError)
return _uwr.error;
if (_uwr.responseCode >= 400)
{
var statusString = UnityWebRequest.GetHTTPStatusString(_uwr.responseCode);
return string.Format("{0} {1}", _uwr.responseCode, statusString);
}
return null;
}
}
public bool isDone { get { return _uwr.isDone; } }
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Obsolete msg (UnityUpgradable) -> * UnityEngine.WWW.GetAudioClip()", true)]
public Object oggVorbis { get { return null; } }
public float progress
{
get
{
var progress = _uwr.downloadProgress;
// UWR returns negative if not sent yet, WWW always returns between 0 and 1
if (progress < 0)
progress = 0.0f;
return progress;
}
}
public Dictionary<string, string> responseHeaders
{
get
{
if (!isDone)
return new Dictionary<string, string>();
if (_responseHeaders == null)
{
_responseHeaders = _uwr.GetResponseHeaders();
if (_responseHeaders != null)
{
var statusString = UnityWebRequest.GetHTTPStatusString(_uwr.responseCode);
_responseHeaders["STATUS"] = string.Format("HTTP/1.1 {0} {1}", _uwr.responseCode, statusString);
}
else
_responseHeaders = new Dictionary<string, string>();
}
return _responseHeaders;
}
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Please use WWW.text instead. (UnityUpgradable) -> text", true)]
public string data { get { return text; } }
public string text
{
get
{
if (!WaitUntilDoneIfPossible())
return "";
if (_uwr.result == UnityWebRequest.Result.ConnectionError)
return "";
var dh = _uwr.downloadHandler;
if (dh == null)
return "";
return dh.text;
}
}
private Texture2D CreateTextureFromDownloadedData(bool markNonReadable)
{
if (!WaitUntilDoneIfPossible())
return new Texture2D(2, 2);
if (_uwr.result == UnityWebRequest.Result.ConnectionError)
return null;
var dh = _uwr.downloadHandler;
if (dh == null)
return null;
Texture2D texture = new Texture2D(2, 2);
texture.LoadImage(dh.data, markNonReadable);
return texture;
}
public Texture2D texture { get { return CreateTextureFromDownloadedData(false); } }
public Texture2D textureNonReadable { get { return CreateTextureFromDownloadedData(true); } }
public void LoadImageIntoTexture(Texture2D texture)
{
if (!WaitUntilDoneIfPossible())
return;
if (_uwr.result == UnityWebRequest.Result.ConnectionError)
{
Debug.LogError("Cannot load image: download failed");
return;
}
var dh = _uwr.downloadHandler;
if (dh == null)
{
Debug.LogError("Cannot load image: internal error");
return;
}
texture.LoadImage(dh.data, false);
}
public ThreadPriority threadPriority { get; set; }
public float uploadProgress
{
get
{
var progress = _uwr.uploadProgress;
// UWR returns negative if not sent yet, WWW always returns between 0 and 1
if (progress < 0)
progress = 0.0f;
return progress;
}
}
public string url { get { return _uwr.url; } }
public override bool keepWaiting { get { return _uwr == null ? false : !_uwr.isDone; } }
public void Dispose()
{
if (_uwr != null)
{
_uwr.Dispose();
_uwr = null;
}
}
internal Object GetAudioClipInternal(bool threeD, bool stream, bool compressed, AudioType audioType)
{
return WebRequestWWW.InternalCreateAudioClipUsingDH(_uwr.downloadHandler, _uwr.url, stream, compressed, audioType);
}
public AudioClip GetAudioClip()
{
return GetAudioClip(true, false, AudioType.UNKNOWN);
}
public AudioClip GetAudioClip(bool threeD)
{
return GetAudioClip(threeD, false, AudioType.UNKNOWN);
}
public AudioClip GetAudioClip(bool threeD, bool stream)
{
return GetAudioClip(threeD, stream, AudioType.UNKNOWN);
}
public AudioClip GetAudioClip(bool threeD, bool stream, AudioType audioType)
{
return (AudioClip)GetAudioClipInternal(threeD, stream, false, audioType);
}
public AudioClip GetAudioClipCompressed()
{
return GetAudioClipCompressed(false, AudioType.UNKNOWN);
}
public AudioClip GetAudioClipCompressed(bool threeD)
{
return GetAudioClipCompressed(threeD, AudioType.UNKNOWN);
}
public AudioClip GetAudioClipCompressed(bool threeD, AudioType audioType)
{
return (AudioClip)GetAudioClipInternal(threeD, false, true, audioType);
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[System.Obsolete("MovieTexture is deprecated. Use VideoPlayer instead.", false)]
public MovieTexture GetMovieTexture()
{
throw new Exception("MovieTexture has been removed from Unity. Use VideoPlayer instead.");
}
private bool WaitUntilDoneIfPossible()
{
if (_uwr.isDone)
return true;
if (url.StartsWith("file://", StringComparison.OrdinalIgnoreCase))
{
// Reading file should be already done on non-threaded platforms
// on threaded simply spin until done
while (!_uwr.isDone) {}
return true;
}
else
{
Debug.LogError("You are trying to load data from a www stream which has not completed the download yet.\nYou need to yield the download or wait until isDone returns true.");
return false;
}
}
private UnityWebRequest _uwr;
private AssetBundle _assetBundle;
private Dictionary<string, string> _responseHeaders;
}
}