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base repository: Exh/ShaderGraph_ExampleLibrary
base: master
head repository: UnityTechnologies/ShaderGraph_ExampleLibrary
compare: master
- 13 commits
- 498 files changed
- 1 contributor
Commits on Jun 16, 2018
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Andy Touch committedJun 16, 2018 Configuration menu - View commit details
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Fixed Toon Ramp Shader Graph to use Remap Node
Andy Touch committedJun 16, 2018 Configuration menu - View commit details
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- Updated PackageManager UI to 1.9.3 - Updated Lightweight Render Pipeline to 1.1.10-preview
Andy Touch committedJun 16, 2018 Configuration menu - View commit details
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RM: Updated Project and LWRP Package Versions
andytouch authoredJun 16, 2018 Configuration menu - View commit details
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- Updated Package Manager UI to 1.9.11-preview.1 - Updated LWRP to 2.0.3-preview
Andy Touch committedJun 16, 2018 Configuration menu - View commit details
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RM: Updated Unity and Package Versions
andytouch authoredJun 16, 2018 Configuration menu - View commit details
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Set Prototyping Materials to use LWRP Shaders
Andy Touch committedJun 16, 2018 Configuration menu - View commit details
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Commits on Jun 20, 2018
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Added new 2018.2 Scenario Graph Examples
Andy Touch committedJun 20, 2018 Configuration menu - View commit details
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Merge remote-tracking branch 'origin/2018.2' into 2018.2
Andy Touch committedJun 20, 2018 Configuration menu - View commit details
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Commits on Jan 8, 2019
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Merged 2018.2 Branch into Master
Unity Version: 2018.0f2 LWRP Version: 3.0.0-preview
Andy Touch committedJan 8, 2019 Configuration menu - View commit details
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Upgraded Project to Unity 2018.3.0f2
- Upgraded LWRP Package to 4.6.0-preview - Fixed Colored Rim Graph (Swapped to use Fresnel Node)
Andy Touch committedJan 8, 2019 Configuration menu - View commit details
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Updated RM with version numbers
andytouch authoredJan 8, 2019 Configuration menu - View commit details
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Added TextMesh Pro Essentials Assets
Andy Touch committedJan 8, 2019 Configuration menu - View commit details
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