-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathTriangle.cpp
More file actions
40 lines (33 loc) · 820 Bytes
/
Copy pathTriangle.cpp
File metadata and controls
40 lines (33 loc) · 820 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
#include "Triangle.h"
Triangle::Triangle()
{
vertices = new float[9];
vertices[0] = -0.5f; vertices[1] = -0.5f; vertices[2] = 0.0f;
vertices[3] = 0.5f; vertices[4] = -0.5f; vertices[5] = 0.0f;
vertices[6] = 0.0f; vertices[7] = 0.5f; vertices[8] = 0.0f;
indices = new int[3];
indices[0] = 0; indices[1] = 1; indices[2] = 2;
}
Triangle::~Triangle()
{
delete vertices;
delete indices;
}
size_t Triangle::VerticeSize() const
{
return sizeof(float) * 9;
}
size_t Triangle::IndiceSize() const
{
return sizeof(indices) * 3;
}
void Triangle::SetShader(SimpleShader shader)
{
shapeShader = new SimpleShader(shader);
shapeShader->EnableBuffer(vertices, VerticeSize(), indices, IndiceSize());
}
void Triangle::Draw()
{
glBindVertexArray(shapeShader->VAO);
glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, 0);
}